Ed Boon says NeatherRealm Studios is working on 3 surprises; Mortal Kombat Game of the Year Edition listed; MK Kollection patch dated
Yesterday, Ed Boon, the executive producer of the Mortal Kombat video game series, tweeted that his studio, NeatherRealm, has “3 surprises (of varying degrees) brewing”. Last week he also tweeted “Surprise from NetherRealm studio coming…?” which was retweeted by GTTV’s Geoff Keighley and suggests that perhaps one or more of these surprises could be revealed at next month’s Spike Video Game Awards.
There are some hints as to what the “3 surprises” NeatherRealm Studios have been working on are:
- TRMK reports that Mortal Kombat Vitality for the Vita was confirmed at the PS Vita London event held yesterday. We don’t have the details of what this game will be, but my bet is on it being a portable version of Mortal Kombat 9 with some bonuses.
- TRMK also reports that a French retailer has listed a Game of the Year edition of Mortal Kombat 9 due for release in February 2012. My personal hope is that this includes extras such as more alternate costumes, but if it’s just including the Costume pack DLC plus the 4 DLC fighters, then I wouldn’t consider it a surprise by any stretch of the imagination.
- Ever since the development of Mortal Kombat vs. DC was wrapping up several years ago, Ed Boon has been hinting at working on a sequel to Shaolin Monks, the only spin-off Mortal Kombat game which has gained universal praise. I’ve been anticipating a sequel for years, so I’d definitely welcome this news.
On another note, Ed Boon also tweeted that the Mortal Kombat Arcade Kollection patch would finally be coming out sometime in December, possibly around December 6th. I was extremely disappointed with the quality of the Kollection with its multitude of bugs and glitches, but considering the passage of time since the patch was originally announced, there is hope that WB Games has given Other Ocean enough time and resources to fix many of the issues that plagued this release.blog comments powered by Disqus