Warner Bros. Interactive Entertainment and CD Projekt RED confirm today that The Witcher 2: Assassins of Kings is launching on April 17 in North America for the Xbox 360 video game and entertainment system from Microsoft.
The Witcher 2: Assassins of Kings features an engrossing and very mature storyline that defines a new standard for realistic, non-linear game narration. With a mixture of beautiful visuals and dynamic action, the game puts players in a living and believable world. The Witcher 2 on Xbox 360 is impeccably adapted for the console experience and delivers significant enhancements to the critically-acclaimed PC title. The game includes 3+ hours of new content and new gameplay and story elements, and marks the first appearance of the esteemed RPG on consoles.
In The Witcher 2: Assassins of Kings, players take on the role of Geralt, a professional monster slayer who became embroiled in the political turmoil in the Kingdom of Temeria by helping to squash the rebellion undertaken by The Order of the Flaming Rose, and who saved the King’s life by protecting him from a witcher-like assassin. A time of untold chaos has come as mighty forces clash behind-the-scenes in a struggle for power and influence. The Northern Kingdoms now mobilize and prepare for war. But armies on the march are not enough to stop a bloody conspiracy. Someone is hunting crowned heads and every assassination attempt intensifies the chaos.
As a side-note, I’m currently playing The Witcher 2 on PC, hoping to have a review long before the game releases on Xbox 360 to give an idea for what you’re in for. We may also have a review of the Xbox 360 version at or near launch as well for a more accurate opinion of the game.
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