Alpha 6 introduces prisoner risk categories with coloured uniforms to reflect this. Prisoners now have a criminal history and are classified according to perceived risk, however this is an ESTIMATE and may not be accurate – you’ll still need to keep a close eye on the little darlings! They’ve also adjusted the prisoner intake settings to allow even more customization of the game.
All prisoners now have an estimated risk category – minimum, normal, or maximum security. This is reflected with different coloured uniforms so you can see immediately whether you have a pussy-cat or a Bane on your hands. It’s a little more complicated than that, so make sure you read their blog.
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