Today, Microsoft announced that Press Play, the development studio behind “Kalimba” and “Max: The Curse of Brotherhood” will be opening up the studio and the development process for its next game. For this new transparent development initiative, Press Play will be giving the gaming community a chance to provide feedback and work together on creating the studio’s next game.
Full details are on the Press Play website, but gamers have between now and Sept. 1 to review the three game concepts, register for the program and vote for which title should be Press Play’s next game.
The three game concepts under consideration are:
Team up with a group of friends and become a band of legendary dwarven treasure hunters, exploring a procedurally generated underworld filled with gold and monstrosities. As dwarves, you are experts in underground survival and have the tools to overcome any obstacle in your way – be they bottomless pits, insurmountable walls, collapsed mines, flooded tunnels…or deadly monsters. Get the gold! Get out! Leave no dwarf behind!
A physics based multiplayer construction game set in an open world. Imagine a game where you got to play as an inventor who had the ability to construct any kind of vehicle. A game where you could travel far and wide in your inventions and bring back new parts and valuable items. Imagine the inventions were all subject to the laws of physics; if they collided with objects or the ground, they would split into a thousand pieces. Imagine a game world where new places were regularly discovered and ready to be explored. Imagine your friends could be there too.
A 3rd person multiplayer action-survival game in which players must both work together and against each other. It is framed as a sadistic game show somewhat similar to the ones seen in The Hunger Games and The Running Man. But here’s the thing: All of the contestants can survive if they work together and don’t let greed or personal gain get the best of them. With this game we aim to go further than anyone else, when it comes to dynamic relationships and spectator interaction.
Beyond this initial feedback, the community will get the chance to engage with Press Play throughout development. Some of the things that Press Play is planning as part of this process include sharing early builds of the game and having community members join meetings and project reviews via Skype. And of course, that’s in addition to regular forum activity, lots of video, and frequent blog updates.