Following the detailed reveal at their PAX Prime panel last week in Seattle, Tripwire Interactive today officially released the latest free content update to their co-op sci-fi horror FPS game, KILLING FLOOR 2. Currently available now for PC via Steam Early Access for $29.99 (US), ₤19.99 (UK) and €26.99 (EU), the brand new Incinerate ‘N Detonate Free Content Pack adds 50% MORE CONTENT to KILLING FLOOR 2 than offered in the initial Early Access launch. In celebration of today’s release, new players can try out KILLING FLOOR 2 with the new content for free on Steam this weekend from September 3rd – 6th. During the Free Weekend on Steam, KILLING FLOOR 2 will also be on sale for 33% off!
Fans can expect a multitude of new features including two brand new perks, Firebug and Demolitions, each equipped with its own deadly weapons and grenades. The update also includes 2 new maps that introduce different types of gameplay tactics. Zeds are lurking in every dark corner in the terrifying underground Catacombs map and players must employ the sharpest strategies in order to fight and survive the Evacuation Point map.
With today’s free content update, KILLING FLOOR 2 becomes the first title to integrate and showcase brand new cutting-edge gore technology, powered by NVIDIA’s new PhysX FleX technology (for NVIDIA GeForce 770’s and above cards). This ground-breaking new technology enables more spectacular and realistic physics-led effects. For more details and a full list of hardware requirements, please visit: the Official KILLING FLOOR 2 Game Group on Steam.
“With the Incinerate ‘N Detonate Free Content Pack we’re adding over 50% more content to KILLING FLOOR 2 than when we launched a few months ago,” said John Gibson, Tripwire Interactive President. “We’re also excited that this release was heavily shaped by the feedback we’ve received in Early Access to dial in the game to what the players want.”
Available now with the release of the Incinerate ‘N Detonate Free Content Pack, players will be able to further explore the horrific world of KILLING FLOOR 2 with brand new features including the following. A full list of content additions / fixes and tuning can be found on the Official KILLING FLOOR 2 Game Group on Steam.
- 2 New Perks – Firebug and Demolitions, each with new weapons and grenades
- 2 New Maps – Evacuation Point and Catacombs
- New Weapons – More arsenal to destroy Zeds with such as the Dual 9mm Pistols
- Crossover Promotions:
o For players who own Chivalry – Playable Knight character with the Zweihander sword
o For players who own Red Orchestra 2 – Anton Strasser playable character
- NVIDIA PhysX Flex Technology – Featured for the first time ever in a game, KILLING FLOOR 2 incorporates this ground-breaking new technology (for NVIDIA GeForce 770’s and above cards)
- Berserker Skill Tree – Complete overhaul revamps the Berserker skill tree to a whole new level
- After Action Report – New system adding Team Awards, Personal Stats and Map Voting
o Map Voting allows players to vote on the next map, winning map travels to server after
o Kick Voting allows players to vote kick a player from the map
- New Achievements
- Zed Hit Zones – Allows Areas on the Zeds to have different hit effects and vulnerabilities based on different zones
- New Steam Workshop functionality
- General Fixes and Improvements:
o Audio Fixes – Huge overhaul to improve audio system
o Old map and skill tree refinements such as the Commando skill tree
- And Much More!
Tripwire Interactive is committed to listening and engaging with their fans for feedback and encourages players to post their feedback in the Official KILLING FLOOR 2 Forums and be sure to join the Official KILLING FLOOR 2 Game Group on Steam. With release of the brand new Incinerate ‘N Detonate Free Content Pack, the Berserker perk was re-balanced, taking into account the Early Access feedback provided by fans. The purpose of the Steam Early Access period is to gather feedback from players, both experienced and new, in order to continue to hone and refine the gameplay balance to provide the best possible experience for the full official launch. Tripwire will iterate based on community feedback with goals that include adding new maps, monsters, perks, weapons, game types and more as leading up to the Full Release.