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2014
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2014
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2014

Battlecry announced by Bethesda Softworks, will be Team-based and Free-to-Play

Overgrown Village

BATTLECRY is the first project for the studio since it was formed in 2012 with one goal: to create fun, high-quality online experiences for a connected world. Led by long-time industry veteran Rich Vogel, the team at BattleCry Studios is comprised of seasoned developers with decades of experience working on critically-acclaimed action and competitive multiplayer franchises. Together they have created BATTLECRY – a fun and accessible free-to-play game that amplifies team-based combat by combining visceral brutality, striking art direction and competitive multiplayer action to create a refreshingly new gameplay experience. …continue reading » Battlecry announced by Bethesda Softworks, will be Team-based and Free-to-Play

Apr
04
2014
Jan
29
2014

Collector’s Edition Announced for The Elder Scrolls Online

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Bethesda Softworks announced that it will release The Elder Scrolls Online Imperial Edition —a premium collector’s edition for the highly-anticipated The Elder Scrolls OnlineThe Elder Scrolls Online Imperial Edition will be made available in digital and limited physical formats. Both standard and collector’s editions are now available for pre-order through participating retailers and pre-purchase from the newly launched, online store (store.elderscrollsonline.com). …continue reading » Collector’s Edition Announced for The Elder Scrolls Online

May
07
2013

Wolfenstein: The New Order to be published by Bethesda Softworks

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Bethesda Softworks®, a ZeniMax® Media company, today announced a new title, Wolfenstein: The New Order, an action-adventure shooter slated for release in Q4 2013. The game is being developed by MachineGamesTM, a studio comprised of seasoned developers known for creating compelling, critically-acclaimed story-driven games. Wolfenstein has been widely credited for helping establish and popularize the first-person shooter genre, and Wolfenstein: The New Order is a reimagining of this franchise – offering players a gripping and dramatic experience.

Wolfenstein: The New Order is scheduled for release on Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, PC, and next generation consoles. Additional details about the game will be revealed in a series of exclusive feature stories with GameSpot.com beginning on Wednesday, May 8th.

We are excited to bring a new chapter of Wolfenstein to gamers everywhere,” said Jens Matthies, creative director at MachineGames. “As fans of the series, working on this game is an honor, and our team is driven to create an unforgettable action-adventure experience that will make FPS fans proud.”

Wolfenstein: The New Order has not yet been rated by the ESRB.

Mar
14
2011

Prey 2 officially announced by Bethesda Softworks

Good news in a press release from Bethesda Softworks today:

March 14, 2011 (Rockville, MD) — Bethesda Softworks®, a ZeniMax® Media company, today announced that Prey® 2, the sequel to the popular 2006 game, is scheduled for release in 2012 and will be available for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Games for Windows. Further details onthe game will be revealed in the May issues of Official Xbox Magazine and PlayStation: The Official Magazine, as well as in magazines throughout Europe.

Prey 2 is being developed by Human Head Studios, the studio that created Prey, the original, award-winning game. Prey 2 is being built on the cutting edge id tech engine from id Software.

“We are thrilled to be working with Bethesda on Prey 2,” said Chris Rhinehart, project lead. “Prey 2will provide gamers the opportunity to explore a new facet of the Prey universe, one that offers fast-paced action in an open, alien world. We’re excited to show gamers the title we have been working on and hope they will be as excited by this title as we are.”

Continue to check http://facebook.com/prey2 for additional information on Prey 2 in the coming days.

I for one, am excited. Prey was my favorite game of 2006 (that may or may not be saying much). But I was a huge fan of the portal technology (before that other Portal technology). The feel, the mechanics, and the revamped id4 Engine never looked better. Now that the sequel will hit light of day, makes me happy there is faith in the series. I am very interested to see what technology it’ll use and where the story will go next.

Also here’s a shameless plug to a video of mine from Prey, featuring an easter egg:

[pro-player width=’530′ height=’353′ type=’video’]http://www.youtube.com/watch?v=kM9GJjlrLHM[/pro-player]