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Sep
28
2015

METAL GEAR SOLID V: THE PHANTOM PAIN (PC) Review

Metal Gear Solid V: The Phantom Pain is the last hurrah for creator, writer, and director Hideo Kojima. While certainly more stories might be told in the Metal Gear universe, Hideo Kojima will not be a part of it, following his departure from Konami. It’s a story that fills the missing chapter to Big Boss’ rise to villainy. But The Phantom Pain also serves another purpose, to deliver a different kind of Metal Gear game that is set in an open world, which has been unheard of in a game of this nature. It will no doubt be divisive among fans of the series for years to come, but one thing is for certain: it is unquestionably the best playing Metal Gear game in the series. It is also one of the best games of this year.

…continue reading » METAL GEAR SOLID V: THE PHANTOM PAIN (PC) Review

Sep
28
2015

METAL GEAR SOLID V: THE PHANTOM PAIN Review

The Phantom Pain takes place in 1984 and continues the story of Big Boss following the events of Metal Gear Solid 3, Peace Walker and Ground Zeroes (other games in the series are set in the future beyond Phantom Pain). Will you get more out of the game’s story had you played the aforementioned games? Of course. But do you need to play those games to play Phantom Pain? Absolutely not. And I say this as a huge fan of Metal Gear who has played all of the mainline games of the series.

…continue reading » METAL GEAR SOLID V: THE PHANTOM PAIN Review

Dec
30
2014

Metal Gear Solid V: Ground Zeroes (PC) Review

Metal Gear Solid has not been seen on PC since the release of Metal Gear Solid 2: Substance back in 2003. With no indication that the games in-between will be coming to the platform, we get Metal Gear Solid V: Ground Zeroes. This marks the return of the series, at least going forward. And what a triumphant return it is.

…continue reading » Metal Gear Solid V: Ground Zeroes (PC) Review

Mar
22
2014

Metal Gear Solid V: Ground Zeroes Review

I’ve had a love affair with the Metal Gear Solid series ever since I first played Metal Gear Solid close to 15 years ago. It was one of the few console games of that era that really showed that depth of story telling that I was used to from PC gaming for many years. I grew a little disillusioned with the series with the infamous bait-and-switch in Metal Gear Solid 2, but fell in love again with the back-to-basics Metal Gear Solid 3, and have been enjoying every entry in the game ever since. …continue reading » Metal Gear Solid V: Ground Zeroes Review

Nov
04
2013

KONAMI defines the relationship between MGSV: Ground Zeroes and The Phantom Pain

METAL GEAR SOLID V: GROUND ZEROES will launch Spring 2014 as a prologue to the events leading into METAL GEAR SOLID V: THE PHANTOM PAIN. This prologue brings all of the hallmarks of the renowned franchise in a concentrated story mode that guides players into the new gameplay mechanics against the backdrop of the expansive METAL GEAR SOLID universe. …continue reading » KONAMI defines the relationship between MGSV: Ground Zeroes and The Phantom Pain

Apr
22
2013

Metal Gear Solid: The Legacy Collection for PS3, announced by Konami – Available June 2013

MGS_Legacy_BoxFront

Konami Digital Entertainment, Inc., today announced it will release METAL GEAR SOLID: THE LEGACY COLLECTION in North America and South America in June 2013.

Celebrating the 25th anniversary of the METAL GEAR SOLID franchise, this PlayStation 3 exclusive package will include METAL GEAR SOLID, METAL GEAR SOLID 2: HD Edition, METAL GEAR SOLID 3: HD Edition (which includes the original MSX versions of METAL GEAR and METAL GEAR 2), METAL GEAR SOLID: Peace Walker HD Edition, METAL GEAR SOLID: VR MISSIONS and METAL GEAR SOLID 4: Trophy Edition. In addition, the collection will also include two Ashley Wood digital graphic novels.

“We wanted to give METAL GEAR SOLID fans the opportunity to experience the series from beginning to end, all on one console,” said Tomoyuki Tsuboi, President of Konami Digital Entertainment, Inc. “With the collection’s multiple titles, players can truly see how METAL GEAR SOLID evolved into the critically acclaimed and beloved franchise it is today.”

The METAL GEAR SOLID series is the seminal work of Hideo Kojima, Japan’s master game creator, and the progenitor of the stealth action game genre. With more than 33 million units sold to date, the METAL GEAR series has become a global phenomenon. The player controls a secret agent from an elite special forces unit who is sent on solo stealth missions through enemy installations, vast jungles, and sometimes even the thick of battle.  Alone and surrounded by the enemy, even a special forces agent will find it tough to come out alive. But that is the secret behind the series’ popularity—the cerebral challenge of figuring out how to avoid combat, and the thrill of sneaking through enemy territory undetected.

Along with the gameplay, the METAL GEAR SOLID series is also known for its storyline, which blends seamlessly with the gameplay. The scenarios are based on extensive research and incorporate the  drama of actual developments in society. These elements have made METAL GEAR SOLID what it is today: a mature work of entertainment that transcends national borders and the confines of video games, and one of the leading products of the Japanese content business.