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Mar
29
2011

NFS: Hot Pursuit – Porsche Unleashed DLC Review

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– Scott Ellison

Our Score: 4 / 5 – Awesome

A lot of winks and nods to the Need For Speed games of past in Hot Pursuit. A rank for the Cop in the career was called “Undercover” while the top-most rank for Racer career was “Most Wanted”. Now we have the Porsche Unleashed DLC, which is a nod to the NFS all-Porsche game from 2000.

Included in this pack is the Porsche 911 Turbo (1982 Edition)Porsche 959, and the all-new Porsche 911 Speedster. Attention to detail comes back up when I talk about these cars (as I did in the Lamborghini Untamed DLC review). The Porsche 911 Turbo and 959 have the yellow bulb headlights, and during the night looks really great, even though it’s kind of a detriment to the gameplay and well, SEEING. It adds quite the nostalgia trip of blending the old NFS with the new.

Of course there are new events, 5 for Racer and 5 for Cop career. They are all exhilerating and fun to play, providing you a few more hours of entertainment and more Autolog times to beat. There is one achievement that forces you online, but it’s enjoyable and pretty funny when everyone that is in the race, is in the same car as you trying for that very same achievement.

I highly recommend Lamborghini Untamed and Porsche Unleashed if you’re wanting more events, more cars, and a few more achievements. If you’re not a fan of the cars however, you might find it a bit forced in the way Lamborghini and Porsche as your car choices alongside the new events. But if you want more Hot Pursuit, then it’s time to buckle in.

Retails for: $7.00, recommended purchase price: $5.60

Mar
29
2011

NFS: Hot Pursuit – Lamborghini Untamed DLC Review

– Scott Ellison

Our Score: 4 / 5 – Awesome

When I saw the car list for Lamborghini Untamed DLC for NFS Hot Pursuit, I knew it’d be something special, a sort of deja vu – and it is. We get the Lamborghini Diablo SV, Lamborghini Countach, and the new Lamborghini Sesto Elemento. If you recall Need For Speed III: Hot Pursuit, the Countach and Diablo SV were part of that car list back in 1998. Luckily Criterion has recreated them for you to enjoy again or for the first time.

A lot of attention was paid to the re-creation of these cars and their cop counterparts. This is something I touch on, in my Porsche Unleashed DLC review. The headlights. This is a detail some people may miss. The Diablo Countach and Diablo SV used yellow bulbs. This is reflected in the game world (pun intended), it is a little bit harder to see at night – but is realistic to the cars represented and it really sold me, even if the game is arcade. The cop car variants are outstanding, and really unique.

Alongside the 3 cars added to the car list, you get 5 Racer events and 5 Cop Events bringing no new modes, but always tense and exciting races bringing the right amount of difficulty.

All in all, this is a far better DLC add-on to Hot Pursuit than Armed and Dangerous, with no forced online play and more on the Autolog and getting to experience these classic Hot Pursuit cars all over again.

Retails for: $7.00, recommended purchase price: $5.60

Mar
29
2011

NFS: Hot Pursuit – Armed & Dangerous DLC Review

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– Scott Ellison

Our Score: 2 / 5 – Mediocre

Criterion has been working hard on new content for Need For Speed Hot Pursuit since November. Over 3 weeks, 1 DLC pack released per week. The first is Armed & Dangerous. This adds 2 modes to Online competition.

Most Wanted, where racers defend a VIP, or “Most Wanted” against a full pack of Cops. If the Most Wanted racer crosses the finish line without being busted, a bonus is awarded to the racer and the other races not wrecked by the race’s end. This mode heavily relies on teamwork. While this sounds a lot like the regular Hot Pursuit mode for online, it has a bit of Interceptor mixed in. You can now free roam the map to lose the cops rather than sticking to a default location. This can be a lot of fun, chaotic, and sometimes short depending on how organized your team is.

Arms Race, is where you are given a bevy of weapons at your disposable (nothing new added to the mix of EMPs, Jammers, Spike Strips, and Turbo).  When I first saw the trailer for this mode, I thought it was going to bear more resemblances to the [former] Bizarre Creations game, Blur, where the power-ups were strewn across the race or there’d be some sort of infinite amount of EMPs and Spike Strips. Turns out, not so much. You are given many more EMPs, Jammers, Spike Strips, and Turbos than any other race and mode – it just doesn’t carry that much weight.

The heavy focus on Online play is a hard sell when it takes a while to find a game depending on which class of car you pick. The overall experience of the new two modes is nice, and adds something different to those who play online long after the racer and cop careers are done. However, it still feels a bit shallow. Three new achievements/trophies are added to the game (if you’re into that sort of thing). This is the 2nd paid DLC pack released for Hot Pursuit – unfortunately it’s not so hot, making it more like Cool Pursuit.

Retails for: $7.00, recommended purchase price: $2.50