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Nov 24, 2021

Twin-stick roguelike Revita adds new levels, enemies, and weapons in “Old Friends” update, out now

From Press Release:

Montpellier, France (Nov. 24, 2021) – Solo dev BenStar, working in partnership with publisher Dear Villagers (ScourgeBringer, The Forgotten City) has released the penultimate Early Access update for his twin-stick indie roguelite Revita before the title fully launches next year.

The massive ‘Old Friends’ update brings a whole new area, five new starting guns (in addition to the one already existing), new relics, new celestial weapons, enemies, NPCs, area modifiers and much more to Revita’s sprawling clocktower world.

Alongside the update, BenStar has also updated the content roadmap showing his ambitions for Revita. All that remains now is the launch update, scheduled to go out alongside the final release in 2022: http://bit.ly/cursedchoicesnews

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In Revita, players must climb an ominous clock tower through a series of procedural encounter rooms and clear challenging boss fights on their way to reclaiming their lost memory. Along the way, players will be able to trade health for randomized upgrades as the game dares them to live on a knife edge.

The Old Friends update features:

  • New heights: Enter level five of the clocktower, battling your way towards the top with higher-than-ever stakes
  • New dangers: Face a fresh crop of enemies and survive challenging environmental perils – flash floods and more
  • New choices: Discover an extra room in the station at the clocktower’s base, and choose from five different starting guns
  • New solutions: BenStar has overhauled the health balancing in Revita, giving first-time players an easier introduction to the series
  • Old friends: Dive ever deeper into the enigmatic world of Revita, with an expanded cast and some jammin’ additions to the soundtrack

“While the Old Friends update is massive and I’m super proud of it, it isn’t the end of the story by a long shot,” says Benjamin Kiefer, the solo dev behind Revita. “There’s still the launch update left to go – I can’t wait for everyone to see the finished game in all its glory.”

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