From Press Release:
Grizzly Games, developers of Islanders and Superflight, have announced their next game: Thronefall. Thronefall is a minimalist strategy game about building and defending your little kingdom without unnecessary complexity and with a healthy dose of hack and slay.
The team also released a demo for the game today for players that want to dive right into Thronefall. The demo offers the tutorial as well as the first level of the game.
About the Game
A strategy game without all the headache? We’ve got you covered.
Saddle the horses! See your kingdom come to life, fight gripping battles to defend it and still be done in time for lunch.
Thronefall is a classic strategy game without unnecessary complexity, plus some healthy hack and slay. Build up your base during the day, defend it ‘til your last breath at night.
Will you be able to strike the right balance between economy and defence? Do you need more archers, thicker walls or an additional mill? Will you keep the enemies at bay with your longbow or charge your horse right into them? It’s going to be a tough night, but nothing beats seeing the sun rise above your little kingdom to live another day.
Quote from the dev
“We love strategy games, but we’re getting older and don’t have the time to sink hundreds of hours into just learning how to play anymore. With ISLANDERS we took the city builder genre and stripped away all unnecessary complexity, opening the genre up to a much wider audience. With Thronefall we are doing the same thing. We’re taking the strategy game genre, keeping everything that makes a strategy game great (resource management, planning, having to balance economy with defence, upgrades and tech paths to give room for your own unique strategies) while stripping away a lot of the unnecessary complexity. We made Thronefall for people like us, who love strategy games, but can’t be bothered to invest hundreds of hours just to get started.”
GrizzlyGames is a small Berlin-based indie studio best known for their indie hits Superflight & Islanders. The team met and developed Islanders during their time at HTW Berlin, where they studied game design. The team consists of Jonas Tyroller (Will You Snail), and Paul Schnepf (The Ramp, The Block).