When the people behind who made Shogo, No One Lives Forever, and F.E.A.R. leave Monolith to form a new studio, you pay attention. Betrayer is Blackpowder Games’ first title, an atmospheric first-person adventure. Sounds familiar. Shipwrecked, you embark on finding the settlements in the “New World”, located on the Virginia coastline in 1604. Quickly though, you discover that things are not what they should be.
“We are excited to get feedback while there’s still time to react to it and make the game better,” said game designer Craig Hubbard. “There are only six of us, so being able to hear from gamers who are motivated to help us deliver the best possible experience while we’re still in active development will help us prioritize on the fixes and features that will have the biggest impact.”
“We deliberately chose to make a game that doesn’t explain everything to you. You’ll find clues about what’s happening and what befell the colony, but it’ll be up to you to put the pieces together. It’s challenging to strike a balance where players are getting just the right amount of information. Too much and you can lose the sense of accomplishment. Too little and it can get frustrating. We’re hoping the community can help us with the fine tuning.”