I emerge from below decks of a shipping barge and face the shimmering, sparkling ocean. It extends outward in all directions and touches the pale blue sky in the distance, tiny reflections of the sun dancing on the water. Seagulls cry as they circle overhead and the air smells of salt water. I turn to the bow of the ship and see shining spires of glass rising up out of the verdant landmass ahead. There is a feeling of serenity and hope in this beautiful moment, and an excitement about the potential that lies directly ahead of me. Predictably, the moment is interrupted by a mysterious and powerful interloper who is looking specifically for me, and the situation quickly turns from serene to severe as I have to fight for my life and find a way to escape the ship to the safety of the literal game world waiting for me on the mainland.
Charles Caleb Colton wrote, “Imitation is the sincerest form of flattery”. In many games, imitation can be a crutch to make itself recognizable but completely unmemorable. While Lords Of The Fallen has enough of it’s own personality to differentiate itself, comparisons will be made to BANDAI NAMCO’s other published title, Dark Souls. And that’s not a bad thing.