Like standard fare platforming titles, Fractured Soul has you running, jumping, and shooting enemies on your way through the vast amount of levels. The actual platforming isn’t too difficult early on and the placement of enemies and obstacles keep these early levels fresh. Although, do expect a challenge as you progress as they start tossing everything, including the kitchen sink, at you. Add into the mix that you only have 5 bars of health and falling in a pit takes you to the most recent checkpoint and this becomes a challenge. Speaking of starting over, the checkpointing is well done and I commend Endgame for making the respawn spots relatively close to where you died. That saved my sanity so many times.
Fractured Soul, the upcoming platform shooting game for the 3DS in which players must shift between two parallel dimensions on the console’s displays as they blast their way through action-packed levels, will be available in North America on the eShop on Sept. 13, 2012 for $11.99.
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