At last, 22 years after its original debut on the Nintendo 64, DOOM 64 comes back home with its release on Nintendo Switch, and it has truly never looked better. While this isn’t the first time this curious deviation from the mainline series continuity has been remastered, it’s the first official re-release of the game, and the first time the game has graced a Nintendo system (or any console, for that matter) since its modernization. And truly, it’s an excellent way to experience what is truthfully a classic DOOM game that so many fans have had few opportunities to play before, and arguably the most faithful way to play it on a modern system.
Rise of the Ghosts is the first of two expansions for RAGE 2. While there’s nothing ostensibly bad here, this expansion leaves a lot to be desired. It makes a lot of mistakes many downloadable content stories have already made before, and hasn’t learned from them. That’s not to say there isn’t anything to like here, but the shadow that Rise of the Ghosts casts covers the light of the positives. If I had to sum up the experience of returning to RAGE 2 specific to this DLC, it’d be: middling.
RAGE 2 is the result of tandem development from id Software and Avalanche Studios, bringing together DOOM and Just Cause who then had a baby. And oh baby, RAGE 2 is a better sequel than what RAGE was asking for. It also excels and expands on what made that game work, and there’s so much more fun to be had. Everything you do in the game involves speed, violence, and momentum. There’s an inherent kinetic activity to RAGE 2 that always keeps up the pace, even when just cruising around in the open wasteland. RAGE 2 does not disappoint.