Enlightenment takes roguelike elements we’ve come to know over the past few years, and presents them in a familiar light. It wouldn’t be strange to say that this is like a top-down Bloodborne with a focus on guns like a an action RPG. LizardKing’s first game as a development studio impresses as it delivers a game where every step could be your last, as death is a constant. Enlightenment is a fresh of breath air as far as roguelikes go, but encroaches too much on familiarity of other games you know and love that suffocates itself by trying to be too much like the others.
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