You know those special experiences in life that change you? Those trips to new and exciting places, or small discoveries in your own back yard that completely alter your perspective? The one-of-a-kind memories you cling to and spend hours marinating in, longing to relive, hoping one day for a chance to recreate that magic. In many ways, that was Ori and the Blind Forest for me. It wasn’t a perfect game, but it was damn close to it, and the world created in that game was unlike anything else I had seen in a video game before, and I have longed to go back and see more of it ever since completing that game.
There are games that strive to be art; to push the boundaries of the medium and experiment with how it can be used to tell stories and present its concepts. There are games which are artful in their execution, leaning into the existing strengths of the medium and using traditional constraints as reasons to execute masterfully and create something that defines and shapes the gaming experience. Ori and the Blind Forest is without a doubt an artful game, adding volumes to existing formulae in service of creating a game which is gorgeous to behold, a joy to discover, genre-defining in execution and utterly indelible on the memories of those who are lucky enough to play it.
Moon Studios, the team behind Ori and the Blind Forest for the Xbox One and PC can say they have made one of the most impressive 2D platformers this generation. With Microsoft publishing, they’ve brought us one very beautiful and fun to play game that will hook you till the very end.