What an amazing year to be trapped inside! For a lot of folks, this has been the year for playing loads of games and getting to experience everything on the menu. For me, it’s largely been just another year of juggling responsibilities and doing what I can to make time for games as they come, and probably spending too much time playing older games instead of newer ones. Priorities! This was also the year I finally invested effort into getting my Twitch channel off the ground (sorry for the shameless plug), which did end up driving my decisions to play some older games, and a lot of multiplayer ones.
There are strong openings, there are memorable openings, and then there is the opening of Paradise Killer. It is a sequence which sets the stage for the journey that lies ahead so perfectly that it doesn’t just make an entrance, it grabs your attention, invites you in warmly, and just as your mind begins to process all of the slightly off-kilter decorations in the house, it Sparta-kicks you over the precipice of an inter-dimensional portal and you begin your slow descent into the otherworldly. Notably, this is not too far removed from the actual sequence of events in Paradise Killer‘s first five minutes, but it the overall effect is simultaneously immersive and bewildering, and by the time your feet hit the ground, you’ve no choice but to accept the mysterious world you’ve stumbled into, and the role you have to play in it.