QUASI-REVIEW: 1000 Heroz

Aug 10, 2011

The idea of 1000 Heroz intrigued me right off the bat – new content every day for the next 1000 days? Sounds tough to beat! When the offer to review 1000 Heroz hit my inbox, I couldn’t resist but start playing it. What I found was a simple, yet fun game, that kept me starting it up daily to see what new hero was awaiting.

QUASI-REVIEW: Hot Springs Story

Aug 07, 2011

Yes everyone, the fine folks at Kairosoft have another game to wet our management appetites.  Hot Springs story is very similar in strategy to Game Dev Story.  Run a Hot Springs, get customers, earn money to upgrade your springs, and do this all within 20 years.  When you start a new game you must think of a catchy name to bring in those customers. As with Game Dev Story, it’s only 14 characters long as is everything else you get to name in the game.  You can name your rooms here to help differentiate between them or name one the elderly bang bang room or something.  The old folks loved that room.

QUASI-REVIEW: Castlevania: Lords of Shadow

Aug 04, 2011

I wasn’t much of a console gamer growing up, so I missed many of classic console game franchises that many of my generation have love for such as Metroid, Zelda, Final Fantasy and Castlevania. However, I feel as though my lack of nostalgia for the Castlevania series has helped me get over the fact that it is such a radical change from previous entries in the series and allowed me to see the game for what it truly is: one of the best linear action-adventures ever released.

QUASI-REVIEW: World of Warcraft – The 30-Day Trial

Jun 13, 2011

So back when I wrote this story, I figured I’d give World of Warcraft a shot since it gave me a solid 30 days. Now, I’ll note that I did not play at least once every day. But I did play up until Level 21 on the Alliance side as a Human Warrior, on the Doomhammer server. This ended up being more of a psychological piece of work rather than anything else. During my short time with the game (in comparison to the THOUSANDS of hours).


Apr 13, 2011

“We’re not in Azeroth anymore.” With this bold statement, RIFT entered the MMORPG boxing ring this past March to go toe to toe with the current heavyweight champion, World of Warcraft. But is it any match for the game that has dominated the online RPG market since its debut? Is it better than WoW? Should you unsubscribe to WoW and pick up this game ASAP? When will Guild Wars 2 come out? (Answer: NEVER.) All this and more will be answered in this review!


Feb 24, 2011

So Enslaved, this game should have been marketed better, it’s good. It’s easily one of the most overlooked games of 2010.  The story is a re-imagining of the ancient Chinese story, “Odyssey to the West”.

QUASI-REVIEW: Battlestar Galactica Online

Feb 16, 2011

If you know me at all, I am a huge fan of Battlestar Galactica. I was late to the party on the series and started watching (from the beginning) just as the series was nearing it’s finale. I wish I had watched the show when it was originally on, I don’t know how I missed out on so long. It really is one of the best television series of all-time, and one of the best sci-fi series as well. The video-game counterparts of BSG haven’t been good. In 2003, there was a game for Xbox that was based on the original 1978 series. Then in 2007, there was an XBLA game that was based on the re-imagined series but did not sell or review well. Now, Bigpoint Games aims to please the Battlestar fans with their browser-based MMO: Battlestar Galactica Online which takes place in the back half of Season 2 of the series.

QUASI-REVIEW: Champions Online

Feb 01, 2011

Cryptic Studios on January 25th changed their pricing model for the superhero MMO Champions Online to a Free to Play system. Since I can’t slap a score on a free game nor have I played enough to evaluate everything. I am making this a Quick Save, a feature where we have a look at a game for an extended period of time where we can’t preview it or review it.