Scribblenauts Remix Review

Oct 24, 2011

Scribblenauts, the highly praised DS game, has, surprisingly, come to iOS in the form of Scribblenauts Remix. Needless to say, I got insanely excited. The idea behind Scribblenauts – create anything you can to solve the puzzle – really intrigued me, and to have it on my phone and tablet sounded even better. I’ll be writing this review as someone who hasn’t played Scribblenauts before. For those who have, note that most of the content in this game is from the original version, with some new iOS-exclusive levels mixed in.

Crimson Alliance – Vengeance DLC Review

Oct 10, 2011

Vengeance is a dish best served cold, or was that revenge? We only reviewed Crimson Alliance a month ago. And now the DLC Pack is coming out on Wednesday and it provides a short, but challenging extension to an already great co-op and singleplayer experience.

Orcs Must Die! Review

Oct 06, 2011

Orcs Must Die! is not just the title of Robot Entertainment’s latest XBLA game, it’s the War Mage’s way of life.

The Gunstringer Review

Oct 03, 2011

Originally coming to Xbox 360 as the “First Xbox Live Arcade Kinect” game, is the Gunstringer from Twisted Pixel Games. They’re known for their 360-exclusive downloadable titles: The Maw, Splosion Man, Comic Jumper, and Ms. Splosion Man. Somewhere during development, the project shifted from being an XBLA title to a full retail release. Stepping out from the normal downloadable release has done Twisted Pixel well, providing the best Kinect game to date – in fact, this feels like the first true GAME for Kinect.

Deus Ex: Human Revolution Review

Oct 02, 2011

Deus Ex: Human Revolution is my introduction to the series. Back when the original Deus Ex came out in 2000, I was a little disillusioned with the death of the adventure game genre and the skyrocketing rise of First Person Shooters. It didn’t help that Deus Ex came out on the heels of one of the most disappointing first person games ever in Daikatana. Knowing what I know now about the original Deus Ex— that it was one of the first shooters that was more than a shooter— I definitely would have played Deus Ex. But heck, up to that point I hadn’t even played through Half-Life due to the same reasons. That being said, I do like what Deus Ex: Human Revolution brings to the table, but it’s not without its flaws.

Driver: San Francisco Review

Oct 01, 2011

As with previous entries, you’re John Tanner, ex-race car driver and undercover cop.  After the events of Driver 3, your nemesis Jericho is behind bars.  Tanner and his buddy cop partner, Tobias Jones, have volunteered to escort the motorcade with Jericho to his trial.  Jericho manages to hijack the prison truck transporting him all thanks to a rocket launcher, beautiful assassin, and a news chopper watching overheard.  The chase that follows is reminiscent of old 1970’s detective movies with very well done chase cinematics.  The unfortunate end of this chase leaves Tanner in a coma.  No I didn’t just spoil the game for you; Ubisoft Reflections made it very apparent in the early game that this is all in Tanner’s head.  The fun comes in watching the story progress and witnesses Tanner discover this on his own.  Tanner immediately realizes he has some sort of psychic abilities that he can use to posses other drivers in the city.  The story is engaging and stars a cast that gives a top notch performance with a fantastic cinematics.  The whole buddy cop and 70’s car chase film are really felt throughout the game and gives the game some personality.  Tanner’s ability to shift is quite the change for the racing genre and an experience that’s a whole lot more entertaining than previous entries in this series.

Red Orchestra 2: Heroes of Stalingrad Review

Sep 23, 2011

The “Make Something Unreal” contest by Epic Games (the creators of the Unreal engine) is no stranger to long-time winners Tripwire Interactive. They are popular developer for their mods turned to retail games include: Killing Floor and The Ball. Now they have a follow-up to Red Orchestra – Heroes of Stalingrad. The game utilizes the latest version of Unreal Engine 3 – one of the most satisfying games set in World War II.

TrackMania² Canyon Review

Sep 21, 2011

TrackMania has been a very popular series on PC for quite some time. Each release isn’t so much a revolution, as it is an evolution. This follows that trend and is a more significant difference from past entries due to ManiaPlanet, an all-encompassing system that will house TrackMania, ShootMania, and QuestMania. This is why you likely won’t see ManiaPlanet come to Steam due to the way content will be released. Launching ManiaPlanet now only launches TrackMania2 Canyon.

Hard Reset Review

Sep 19, 2011

Following the quickest turnaround from the announcement to release, comes Hard Reset. A futuristic cyberpunk, robot-hating future, set in Bezoar City. I wrote about this game a month ago with my hands-on time with the preview build.

NHL 12 Review

Sep 13, 2011

I’m as hardcore as they are when it comes to video game hockey. I’ve been playing the EA Sports NHL series since its inception in 1991 with NHL Hockey on the Genesis, and previous to that I was playing games such as Slap Shot, Superstar Ice Hockey and Face-Off! on the C64. So I’m definitely more critical about this series than most just because I have an intimate knowledge of all of the features that have been added every year and even features that have disappeared over the years.

Toy Soldiers: Cold War Review

Sep 12, 2011

The basic foundation of this game is that of its predecessor, tower defense and then some.  You have a few choices when in the menu.  You basically have single player, multiplayer, and mini-games.  In Mini-Games you get a choice of a few types of local for the mini-game and in each local there is a different general goal that you have to accomplish.  Choosing one of the later mini-games you are placed in a top down view of a base.  Looking around you may notice that there is a large toy box which will serve as your base.  There are also circular pads where you place “towers” to defend that toy box at all costs.  Now you need to start placing your “towers” which in this game are machine gun emplacements, anti-tank bunkers, “napalm” throwers, mortar teams, anti-air turrets, and artillery machinery to keep the waves of Russian foot troops and vehicles from reaching your toy box.

Crimson Alliance Review

Sep 12, 2011

A mercenary, a wizard, and an assassin walk into a bar…well, they don’t actually. But these three unsavory characters are thrown in a quest to stop the evil that’s been destroying and cursing the lands. Regardless of which characater you play as, this is very much the Wizard’s tale. As a Mercenary or Assassin, you still play to the tune of the Wizard and have no story of your own to tell.

Ugly Americans: Apocalypsegeddon Review

Sep 07, 2011

During the process of me downloading Ugly Americans : Apocalypsegeddon, a couple of ideas of the game came to mind. First I taught that the game was going to be about a bunch of ugly-looking people eating a ton of burgers invading the universe. The other idea was that the game would be about just killing everything in sight and we would be playing a some ugly people. Well after I got to play the game for a bit I realised that my second idea was not really that far off. Ugly Americans is an animated cartoon show featured on the Comedy Network. The game features four of the main characters from the series: Mark, Callie, Leonard and Lt. Grimes.

The game looks good, that being said there is nothing that makes it jaw dropping. The game has a cell-shaded look that is used to resemble the cartoon series that it’s based on. The game is very colorful and you will be impressed by number of enemies that can be on-screen at once without any major frame-rate issues. One of the weak points of the game is that the enemies look all the same and that they repeat the same sentences all the time, which after a while it really starts to become annoying. The same can be said for the main characters who will often repeat the same catch phrases after they kill an enemy or even when you pick up a new weapon. In the end, the game looks fine for an arcade title, but it does not compare to some of the gems we have seen this year on XBLA and PSN.

The gameplay reminds me of a mix of Smash TV and Castle Crashers. The controls are very simple and anyone can just jump in and play. You use the left stick to move your character and the right stick to shoot the hundreds of zombies, birds and devils that you will encounter in the game. The controls feel great and there are no noticeable issues. The only draw of having a basic control scheme is that the game is somewhat basic as well. During the game you will be asked to shoot everything in sight, using anything from gasoline tanks to golf balls, without much purpose since the all the cut scenes can be skipped and for a person like me who does not even follow the show, they don’t make that much sense anyways. when you chose to star a game you will be asked to pick one of the four characters and they all have different stats. They go from strength, health and speed. Every time you level up, which you do by shooting the living hell out of everyone, you will have the opportunity to put points into what ever category you want. The only difference between the characters is that their maximums in each category is different for each one of them. After you have selected you character, you will start a game, but if you did not notice the game will automatically search for an online game for you to join. My only problem with that, is that the game does not seem to try to match you with people who are at the same level as you. In my experience playing the game, I joined an online game at started at level 7 which is pretty high considering that the game has only 10 levels. One thing that was nice tought, is that the people with who I was playing with were nice enough to give me some of the most powerful weapons to when I decided to play alone I would completely destroy the first few levels. Even if you start an online game on a random level, it does not really affect the story of even my appreciation of the game since the game’s story is not very present anyways.

In the end, Ugly Americans is game that is best suited to be played with your real friends or if you don’t have real friends you can play over Xbox Live or Playstation Network. The game is not made to be played alone since the enemy scaling is pretty poor, so if you are by yourself get ready to be bombarded with enemies all over the screen. The games lack of story and somewhat disappointing sound makes Ugly Americans a game that I will only be coming back to play with friends when we need a four player co-op shooter to play. Don’t get me wrong the game is really fun to play when you are among friends, but the fact that you need other people around you to play is something that makes me think that the game won’t last very long, since it is really hard to get a game going on Xbox Live. If you want a casual dual-joystick shooter to play with your buddies than I recommend you take a look at Ugly Americans: Apocalyspegddon.

An XBLA code for the game was provided by PR for Review purposes

Madden NFL 12 Review

Aug 31, 2011

I’m a casual football fan at best, one who actually learned the rules of football by playing Madden. Therefore, I’m not a hardcore Madden fan despite considering myself a sports gamer. Last year, Madden 11, was actually the first Madden I completely skipped out on in many years after not having a great experience with the demo. I was turned off by the Gameflow automated play calling system they introduced to make the game more accessible. When I’m playing defense, I usually don’t control any players, so by Gameflow taking control of the play calling out of my hand, it basically took the whole defensive side of the game out of my hand.

Street Fighter III: 3rd Strike Online Edition Review

Aug 29, 2011

By the time Capcom released the last iteration of its Street Fighter II series in 1994 with Super Street Fighter II Turbo, the running joke was that Capcom didn’t know how to count to three. And then after Capcom finally got around to releasing Street Fighter III in 1997, many wish they hadn’t counted to three.