Monaco delayed for Xbox Live

Apr 23, 2013

A note was posted onto Monaco’s Facebook page regarding the release of the Xbox Live version of the game, with an unknown new release date:

We just discovered that there is an issue which requires that we push back our Xbox Live arcade game release date a little.  We’ve already submitted an update to Microsoft to fix the problem, and as soon as we know that the issue is fixed we’ll have a new release date.  I know our fans have been waiting a long time for the game, and hopefully they’ll have the patience to wait just a little while longer.  What’s mine will be yours very, very soon!

– A note from Monaco

Darkstalkers Resurrection now available

Mar 12, 2013

Darkstalkers is back and battling it out on the Xbox 360 and Playstation 3. You can pick up your copy today for $14.99 (1200pts) while European players will get their chance tomorrow March 13th.  Resurrection contains both Darkstalkers 3 and Night Warriors: Darkstalkers revenge polished up with HD Filters, upgraded Matchmaking using the same online system as Street Fighter III: Third Strike Online and Marvel vs. Capcom Origins, replay sharing, and a new tutorial mode for players to tone up their skills. On which side will you stand when darkness falls?

[quote]Capcom is thrilled to confirm that Darkstalkers Resurrection is now available to download in North America on PlayStation Network (PSN) for $14.99. On March 13, the game will be released in Europe on PSN (€14.99 / £11.99) and across all territories on Xbox LIVE Arcade for 1200 Microsoft Points.

The beloved Darkstalkers fighting game franchise is back and ready to take the fight to current gen consoles. Featuring a unique and colorful cast of characters blended with fast-paced fighting action, Darkstalkers Resurrection contains two games (Night Warriors: Darkstalkers Revenge and Darkstalkers 3), for the price of one. The two-for-one priced combo breathes new life into each game with a slew of features including robust GGPO-enabled online game play, HD graphical filtering with multiple viewing options, replay sharing, Spectator Mode, in-game achievements, Tutorial Mode and an unlockable vault filled with concept artwork, videos and more.

Building upon the online system previously introduced in Street Fighter III: Third Strike Online Edition and Marvel vs. Capcom Origins, the online gameplay in Darkstalkers Resurrections now includes upgraded matchmaking with additional options such as region matching, ping lock and ping display. The Tutorial Mode contains trials to help players deepen their knowledge of the characters and their specific strategies.[/quote]

Drag a friend to safety for the Co-Op Demo of Army of Two: The Devil’s Cartel on March 12th

Mar 06, 2013

When the stakes are high, risk it all by going double or nothing! Electronic Arts Inc. today announced that a downloadable demo for Army of TWO™ The Devil’s Cartel, the next installment of the franchise celebrated for its dynamic two player co-operative gameplay and over-the-top blockbuster action, will be available on Xbox LIVE®  Marketplace and PlayStation®Network starting on March 12.

In the demo, players will step into the boots of private military contractors Alpha and Bravo as they embark on a mission to rescue a kidnapped politician while diffusing an additional hostage situation. From the bottom floor of a dangerous drug lab, to the rooftops of a sky rise, Alpha and Bravo must infiltrate the Cartel’s stronghold and overcome hordes of cartel members, all the while working together to survive. With the lives of others on the line, the dynamic duo will need to split up as one player runs into battle face-to-face with their opposition, while the other takes to the sky in a helicopter to man a mini gun and provide cover. Complete with epic explosions, massive destruction and the brand new Overkill feature, gamers will be able to experience the adrenaline and palm sweating action before the game launches on March 26.

[box_light]In Army of TWO The Devil’s Cartel, players find themselves on the war-torn streets of Mexico as Alpha and Bravo, two operatives working for Tactical Worldwide Operations (T.W.O.), fighting for justice against a dangerous drug cartel. Featuring both online and split-screen co-op, Army of TWO The Devil’s Cartel gives players the chance to distinguish themselves from their friends by providing a deeper and more advanced upgrade and customization system. From the mask that protects them in battle to the very weapons that keep them alive, players can customize their own Alpha and Bravo to create the deadliest mercenary team as they see fit.[/box_light]

Dance Central 2 Facebook App Available Today

Feb 03, 2012


You’ve had plenty of time to practice your new “Dance Central 2” moves in “Break It Down”… now it’s time to brag to the world about your hard-earned scores and challenge your friends on Facebook!

Available at for free download, the new “Dance Central 2” Facebook app lets you keep track of your all-time high scores, leaderboard rankings and how you stack up against your Facebook friends on your favorite “Dance Central” songs, including the latest add-on content. By linking your gamertag, you can issue challenges to friends around the world on your favorite songs! Global and friend leaderboards let you see how you stack up against the best “Dance Central 2” players from your friends list as well as other dancers from around the globe.

Go join the app, link up your account, and challenge your friends today!

Ubisoft 25th Anniversary Sale on Xbox Live Marketplace

Dec 09, 2011

Ubisoft® announced a partnership with Xbox® to offer a price promotion across a large library of digital games on Xbox LIVE® Arcade for the Microsoft Xbox 360® video game and entertainment system from Microsoft, in honor of the company’s 25th anniversary in the video game industry.

For a limited time, gamers can save up to 50% on some of the best digital titles and downloadable content available, including hit titles such as:

• Beyond Good & Evil HD

• From Dust

• Might & Magic Clash Of Heroes

• Outland

• Scott Pilgrim vs. The World: The Game

The price promotion ends Tuesday, December 13, 2011. For more information, please visit:

UFC on Xbox LIVE begins Dec. 20

Dec 01, 2011

On Dec. 20, Xbox will become the ultimate place to watch live UFC Pay-Per-View events with the launch of UFC® on Xbox LIVE®. With access to live event videos and a catalog of videos on demand, an interactive fight card, a fight prediction game with friend leaderboards, and Pay-Per-View events in stunning HD all together in one place, the energy of the Octagon® comes right into your living room.

UFC on Xbox LIVE provides UFC content available in one comprehensive hub on your TV, including:

  • Live and On Demand Video – Event previews, Countdown to UFC, Press Conferences, Weigh-Ins, Interviews, Workouts, and more, together for the first time on your big screen.
  • Streaming High Definition –UFC fans demand stunning High Definition viewing, and UFC on Xbox LIVE provides the highest quality streaming HD to the big screen.
  • Easy Pay-Per-View –The biggest Pay-Per-View fights available to all Xbox LIVE members in standard HD and SD pricing options. Purchase directly with the credit card associated with your Xbox LIVE account – no Microsoft Points required. 
  • Interactive Fight Card with Fight Picks – Size up the fighters with the tale of the tape, and view their past fight results. Make your Fight Picks, predict specific fight outcomes, and compete with your friends. And with the live leaderboard and leaderboard alerts tracking the results, you will always know where you stand. Access leaderboards and Fight Picks features in split screen, so you’ll never have to leave the excitement of the Octagon. 
  • Control the action with Kinect – Focus on the fight instead of looking for the remote. Navigate through the video content, bring up the Interactive Fight Card, or play, pause, and rewind that big punch, kick or submission…all through the body and voice-controlled power of Kinect. 

Check out the latest sizzle reel for UFC on Xbox LIVE that shows the app in action, and see what the UFC’s biggest superstars, including Jason “Mayhem” Miller, Forrest Griffin, Rashad Evans, Pat Barry and even UFC President Dana White, are saying about UFC on Xbox LIVE.


Rayman 3 Hoodlum Havoc getting the HD treatment

Nov 23, 2011

Ubisoft has announced that in celebration of the return of Rayman in his all-new adventure, Rayman Origins, the fan favorite: Rayman 3 Hoodlum Havoc is returning with an all-new high-definition makeover for Xbox LIVE Arcade for the Xbox 360 video game and entertainment system from Microsoft and PlayStation Network this spring.

Rayman 3 Hoodlum Havoc released on the original Xbox, PlayStation2 computer entertainment system and Windows PC in 2003 and was the third title in the million-selling platforming series by visionary game designer and creator of Beyond Good & Evil – Michel Ancel.

In Rayman 3 Hoodlum Havoc HD, fans and newcomers alike can now enjoy this piece of video game history with stunning new HD graphics. Rayman 3 Hoodlum Havoc HD provides 15–20 hours of gameplay and a wealth of extra content to unlock, including nine fun stand-alone mini-games, achievements and worldwide online leaderboards. In addition, the game has been updated to run at 60 frames per second and offers improved audio quality!

Halo: Combat Evolved Anniversary celebrates 10 Years of Halo, Xbox, and Xbox LIVE

Nov 15, 2011

The wait is finally over. At 12:01 a.m. last night, legions of “Halo” fans worldwide celebrated the 10th anniversary of the genre-defining franchise that elevated gaming to mainstream entertainment, as the spectacular remake of the original classic, “Halo: Combat Evolved Anniversary,” hit retail shelves worldwide.

“‘Halo’ has made an indelible impact on gaming and pop culture over the past ten years,” said Bonnie Ross, general manager of 343 Industries. “Whether you’ve followed the story from the beginning or want to experience it for the first time, ‘Halo: Anniversary’ offers everyone a chance to relive the iconic classic before they embark on a brand new adventure with Master Chief next year in ‘Halo 4.’”


“As a studio, we’re incredibly thankful for the enthusiasm and support our fans have shown for this project,” said Dan Ayoub, executive producer of publishing for 343 Industries. “We know many of them have been waiting years for a remake of the original ‘Halo,’ so we’re elated to deliver a faithful remastering of the original classic that breathes new life into the legendary adventure.”

Kinect Sports: Season Two Demo Now on Xbox Live

Oct 18, 2011

“Kinect Sports: Season Two” arrives in stores on Oct. 25 with six of the biggest sports from around the world  featuring full body motion tracking and in-game voice controls. Starting today via Xbox LIVE Marketplace, you can get a free preview of the sequel to last year’s best-selling Kinect game with a demo of Golf and Tennis for “Kinect Sports: Season Two.”

Available now, the demo includes:

Golf – Forget the driving range, you can hit the links on a practice hole to prepare for your first full round. Turn to the caddy for help and use your voice to ask for a new club. Raise a hand to your forehead for a quick overhead glimpse of the entire hole. Repeat this demo hole as many times as you like to practice different drives, approach shots and putts.

Tennis – Put away the ball machine and tell your private instructor to hit the bench, it’s time to practice your skills against a real opponent. Hone your backhand and sharpen your reflexes as you prepare for your first big match.

“Kinect Sports: Season Two” launches exclusively on Kinect for Xbox 360 in North America on October 25 and is rated “E” for everyone. It will include six exciting new sports, including Baseball, Skiing, Tennis, Football, Golf and Darts. Competitive fun for the whole family, fans around the world have made “Kinect Sports” the best-selling franchise on Kinect for Xbox 360, with more than three million games sold to date – the most of any Kinect title.

UFC on Xbox LIVE comes to your living room December 1st

Oct 07, 2011


Step into the Octagon and experience the energy of the Ultimate Fighting Championship like never before with the launch of UFC on Xbox LIVE on Dec. 1. Order live UFC pay-per-view events in stunning high definition, access a library of live and on-demand video content, connect with friends to predict fight results, compare fighter stats and records, and more, all from one “ultimate fight center” – your Xbox 360.*

The ultimate destination for UFC fans, UFC on Xbox LIVE will broadcast its first live pay-per-view fight, UFC 140, from the Air Canada Centre in Toronto on Dec. 10. Catch all the pre-fight excitement in one place with weigh-ins, interviews, event previews, and press conferences, and share your predictions with fellow fans on a friends’ leaderboard, only on Xbox 360.

Headlined by an epic light heavyweight title fight between the devastating Jon Jones and elusive knockout artist Lyoto Machida, and featuring the much-anticipated rematch between former heavyweight champions Frank Mir and Antônio Rodrigo Nogueira, UFC 140 promises to deliver a memorable night of action-packed fights to celebrate the premiere of UFC on Xbox LIVE.

UFC on Xbox LIVE provides the most in-depth UFC content available in one comprehensive location, including:

Live and On-Demand Video – Event previews, UFC Countdown, press conferences, weigh-ins, interviews, workouts, highlights, and more, together for the first time on your big screen.

Streaming HD Quality in 720p – UFC fans demand stunning HD viewing, and Xbox LIVE brings the most premium streaming HD to the big screen.

Pay-Per-View with Ease – The biggest pay-per-view fights available to all Xbox LIVE members in HD and SD pricing options. Purchase directly with your credit card, Microsoft Points not required.

Interactive Fight Card with Predictions – Size up the fighters with the tale of the tape and view their past fight results. Predict upcoming fights, compare results with friends for points and bragging rights, and see where you stand against them on the leaderboard, all accessible while watching the fight so you’ll never have to leave the excitement of the Octagon.

Control the action with Kinect – Focus on the fight instead of looking for the remote. Navigate through the video content, bring up the Interactive Fight Card, or play, pause, and rewind that big punch, kick or submission…all with the magic of Kinect.

UFC on Xbox LIVE is your ultimate fight center. With access to live pre-event videos and a catalog of video on demand, Interactive Fight Card, and pay-per-view events in stunning HD all together in one place, UFC on Xbox LIVE brings the world’s fastest growing sport to fans, just the way they want it. For more information about UFC on Xbox LIVE, please visit:

*UFC on Xbox LIVE will be available in the U.S. and Canada at launch. Live pay-per-view events sold separately. Xbox LIVE Gold Membership required for premium video content and some features.



Where’s My Split-Screen?

Apr 11, 2011

Remember the good old days when you would have all your friends come home after school and you would all sit around the TV, busting the high scores or getting to the next level? We don’t get that anymore. Instead, you all go home after school and log onto Live or PSN. There’s no personal connection in Multiplayer anymore. Even just 15 years ago, the popular games were Mario Kart and Super Smash Bros., where you could sit with your friends and play. I’m skipping games like Goldeneye, Mario Party, and Twisted Metal. Who doesn’t have great memories playing split screen with friends? Nowadays, all the kids are playing Call of Duty or Halo. Worse, devs are omitting split-screen multiplayer. Uncharted 2, Need for Speed Hot Pursuit, and Battlefield Bad Company 2 are all games that could’ve benefited from Split Screen, yet the games omit them in favor of online modes. Why? It’s obvious that this is just an easy way to sell a few extra copies of the game. Is that good for the industry? That is what devs and publishers need to consider.

Take Hot Pursuit for example. That was a fantastic game of cops and racers. A cat and mouse battle at 200 mph. The game’s main focus was social interaction. You could smash your friend from halfway around the world’s car off the side of a mountain, yet the person sitting next to you has to sit and watch. You just don’t get the same feeling of kicking ass while online than when you and five friends are huddled around the TV, screaming and yelling. Everyone remembers getting first in Mario Kart and jumping for joy, screaming at your friend next to you, while online interaction between friends now is limited to a string of curses and homophobic and/or racist insults.

So does anyone keep this fantastic trend alive anymore? Yes, two big power players in the industry: Activision and Nintendo. Nintendo practically is gaming and is the source for all our great gaming memories. At the very least, they keep local multiplayer in their popular Wii games like New Super Mario Bros Wii and Super Smash Bros. Brawl. Everyone and their mothers hates Activision, but they have to be commended for not taking the easy cash-grab route. Guitar Hero (Rest in Pieces) was always about having people over to play together, and this interaction got better with the full band (even if the games did not). Call of Duty, on the other hand, is a game noted for it’s online component. Just one analog stick push down, however, is the oft-ignored “Local” option. It’s a hell of a lot of fun to play, even with just four people.

I digress though. What I’m saying is that the more popular gaming becomes, the more it becomes about making a few extra dollars than delivering the best gaming experience. Some say the social part of gaming is well and strong, but anyone who lived the 90’s knows that is not true. The social part of gaming is slowly and painfully dying.

Xbox LIVE Labs now Live!

Mar 10, 2011


Well, the news I uncovered earlier this week turns out to be 1/2 true now! Major Nelson just released on his blog the following details:

As a part of our ongoing commitment to improve Xbox LIVE, we are rolling out an optional testing program called Xbox LIVE Labs. Xbox LIVE Labs performs a number of network tests from your console to Xbox LIVE. These results are recorded solely for the purpose of testing and improving the service. Although we want your support, participating in Xbox LIVE Labs is entirely optional and voluntary. These results are recorded solely for the purpose of testing and improving the service and will not be used to identify you.

If you choose to participate, each completed test rewards you with a cool Avatar item and a zero point achievement as a thank you for your contribution.

There are a total of three Avatar items and three zero point achievements that you can earn for each completed test, including a lab coat, brain helmet, and crazy mad scientist hair!

Xbox LIVE Labs runs from March 10-27 and is open to all Xbox LIVE members living in the United States.

Well that certainly happened sooner than I thought. Now all that’s left is to see what happens with “Xbox Dashboard”. Maybe sooner than we think?.

360 Betas: “Xbox Live Labs” and “Xbox Dashboard” showing on Gamercards

Mar 08, 2011

If you visit Major Nelson’s blog, you’ll see some unique icons appearing on his Gamercard as of late: Xbox Dashboard and Xbox Live Labs.

These simply appear to be internal Betas and may or may not see the light of day when the Spring Update comes. There is no box art or achievements for Xbox Dashboard. A placeholder box art for Xbox Live Labs shows, suggesting Kinect support. There’s a broken link to the “game” on the Marketplace here.

Xbox Live Labs achievements:

Lab Technician

Continuously use Xbox LIVE Labs for 30 minutes – 0G


Senior Research Analyst

Use the Xbox LIVE Labs for a total of an hour – 0G


Mad “360” Scientist

Use the Xbox LIVE Labs for a total of six hours – 0G


Let us know what you think in the comments and if you think we’ll see the Labs somewhere down the road.