From Press Release:
UTRECHT, Netherlands – Nov. 24, 2025 – Boutique publisher Mystic Forge, designer Rami Ismail and co-developer Aesthetician Labs are thrilled to showcase your closest look yet at the genre-crashing, Tactical Reverse Bullet Hell game Australia Did It with a new gameplay trailer from the OTK Winter Games Expo. Get a crash-course orientation to the wild blend of Turn-Based Tower Defense strategy and Reverse Bullet Hell combat with an HR field prep intro video from Ocean Traffic Control. Pay attention! It’ll be up to you to use your knowledge and skills to keep the monsters at bay when Australia Did It kicks off its first public playtest this December on Steam! Playtest sign-ups are available now on Steam!
In Australia Did It, you’ll need to defend a cargo train with hired mercenaries as it navigates through the Atlantic Ocean seabed, drained and monster-ridden following a mysterious catastrophic event. Your mission? Escort precious cargo across hostile terrain by holding off endless waves of enemies at every station. If the shipment arrives intact, we’ll call it a win – whether you survive or not!
Key Game Features
- Defend Your Station: Before the train departs, strategically deploy and position your limited units to hold off relentless waves of enemies. Think chess, but faster and with potentially explosive mistakes.
- Evolve Your Units: Merge units on the fly to unlock 1,500+ combinations across 30+ unit types. Create ridiculously powerful new units or niche specialists. Experimentation is key….. just try not to blow yourself up.
- Survive Reverse Bullet Hell: Once the train’s moving, chaos begins. Engage in intense on-rail battles where you become the bullet hell, mowing down thousands in sensory-overload shootouts. Remember, only the cargo’s survival is mandatory.
- Customize Your Strategies: After each successful station, choose from special Reward Cards that grant unique perks and boosts. Craft unique builds by mixing cards with your evolving crew for creative new strategies.
Australia Did It will launch on PC via Steam in 2026. For the latest news and updates, and to be notified when its first public playtest goes live in December, sign up for the free playtest on Steam now, wishlist the game and follow along on Discord and TikTok!
About Mystic Forge
Mystic Forge is a boutique, PC-first publisher focused on Strategy, RPG, and Simulation games with a unique gameplay hook. The team brings decades of experience launching standout indie titles, with a mission built around one clear idea: work on games we believe in, with people we enjoy working with. In addition to Australia Did It, Mystic Forge is publishing DOG WITCH, a dice-powered rogue-like described as “perfect for veterans burnt out on rogue-likes,” and an unannounced passion project from a South Asian studio that impressed the team with its ambition, creative drive, rich setting, original themes and potential to introduce new stories to a wider global audience.
About Rami Ismail
Rami Ismail is a Dutch-Egyptian industry ambassador and independent games developer with over 20 genre-defining, award-winning titles across PC, console, web, and mobile. His development of tools like the industry-standard dopresskit.com, his prolific and popular public speaking, his work with governments and communities on all continents, and his highly-regarded consultancy and insights have helped shape industry opportunities for game communities and independent game developers of any kind, in any situation, anywhere.
About Aesthetician Labs
Aesthetician Labs is a worker-owned games cooperative based in beautiful Rochester, NY. Since 2018, AeLa has been building award-winning games both independently and in collaboration with studios like Radial Games, Dejobaan Games, and Dinosaur Polo Club.