Bohemia Interactive today released their 2014-2015 development roadmap for Arma 3. In a brand new post on Bohemia Interactive’s devblog, Arma 3’s Creative Director Jay Crowe and Project Lead Joris-Jan van ‘t Land explain the studio’s intention to support the game withplatform updates, downloadable content, and an expansion.
Bohemia Interactive today released the free Arma 3 Zeus DLC for Arma 3™. Announced two months ago, Arma 3 Zeus lets people assume the role of Game Master and curate the multiplayer experience of other players.
Bohemia Interactive has set a release date for the third and final campaign episode of their tactical military shooter and combined arms game, Arma 3™. Available on Thursday March 20th, players will be able to conclude the story of infantryman Ben Kerry – a soldier who’s been stationed in the Republic of Altis & Stratis as part of a NATO-peacekeeping mission.
Bohemia Interactive, creators of the award-winning Arma™ series and DayZ™, today announce their first planned DLC for Arma 3: Arma 3 Zeus. Made available in the second quarter of this year, the free Zeus DLC delivers a new form of multiplayer, in which players can take on the role of Game Master and curate the online battles of other players. The concept is further introduced in the DLC’s reveal trailer.
Improvisation is the ultimate key to success in Arma 3 Zeus. Inspired by popular tabletop games such as ‘Dungeons & Dragons’, a limited number of players can assume the role of Game Master, and influence the multiplayer experience of those with boots on the ground. Watching the battlefield from a bird’s-eye view, wielding an intuitive real-time editor, Zeus can create, manipulate or expand mission content to generate new stories and a flow of challenges. The result is incredibly dynamic, unscripted combat gameplay – and multiplayer sessions which are filled with unexpected, challenging, and creative events.
The Zeus multiplayer concept works across all familiar multiplayer game types, such as Team Deathmatch and Sector Control, where players can either work with or go up against Zeus. The most distinctive game type in Arma 3 Zeus, however, is ‘Zeus Game Master’. Here, Game Masters are entirely free to create objectives, spawn units, and steer players across Arma 3’s massive Altis and Stratis terrains.
On top of the diverse range of official Zeus scenarios that will be available, Arma 3 Zeus can also be implemented into player-created multiplayer scenarios.
“The best thing about Arma 3 Zeus is how naturally it fits within the game. Dynamic combat, massive islands, and editing features – it was all there. But now we’ve added an interface which gives players full control over the multiplayer experience”, said Zeus’ Design Lead Karel Moricky. “The Zeus system is pretty modular too, so community creators can easily use it in their missions. Or take it apart and turn into something completely different. There are no rules, only those you make yourself.”
While the reveal trailer already gives a taste of what to expect, the Arma 3 development team will also be hosting an official ‘Arma 3 Zeus Gameplay Reveal’ livestream this Saturday, February 15th, at 17:00 UTC. During the livestream, Zeus’ Design Lead Karel Moricky and Arma 3’s Creative Director Jay Crowe, alongside other core members of the Arma development team, will be giving a one-hour demonstration of how it is to play as Zeus and what it’s like to be one of Zeus’ subjects. The session will be streamed live from Bohemia Interactive’s HQ in Prague onto Arma 3’s Twitch.tv channel.
Bohemia Interactive today released the second episode of the official campaign for Arma 3. In the new episode, titled ‘Adapt’, players take on the role of Ben Kerry, a soldier trapped on the island of Altis following a Mediterranean flashpoint.
While the first part of the campaign introduced players to Arma 3’s basic infantry combat and story, episode two opens up the military sandbox further, challenging players to adopt guerrilla tactics in the face of against a stronger, better-equipped enemy. The Adapt episode is made available to people via an automatic update on Steam
“Episode One helped players get to grips with the basic skills needed to survive”, said Jay Crowe, Creative Director on Arma 3. “Episode Two introduces a whole new set of challenges, giving players more freedom and responsibility in the wide, open terrain of Altis.”
The official campaign for Arma 3, named ‘The East Wind’, consists of three episodes: ‘Survive’, ‘Adapt’, ‘Win’. The first campaign episode, ‘Survive’, was deployed in October 2013, followed by the second ‘Adapt’ episode today. The third and final campaign episode, ‘Win’, is scheduled for March 2014.
Bohemia Interactive, creators of the critically acclaimed Arma series and the standalone version of DAYZ, today announce the €500,000 Make Arma Not War content creation contest for Arma 3. With cash prizes ranging from €20,000 to €200,000, spread across four different categories, Bohemia Interactive challenges people to deliver their best work yet – and potentially move onto the radar of hundreds of thousands of Arma 3 players.
Using the game as their platform, people can compete in four different categories: Total Modification, Singleplayer Game Mode, Multiplayer Game Mode, and Addon. The headline prize will be awarded to the winner of the Total Modification category, where the sole victor will be taking home €200,000. In the other categories, prize money is divided between 1st place (€50,000), 2nd place (€30,000), and 3rd place (€20,000). Projects which show a lot of potential might also be offered a contract by Bohemia Interactive, whether they have won the contest or not.
“We’re delighted to be running a contest of such an incredible scope. The Make Arma Not War contest was brought to life to support our dedicated community of content creators, and stimulate the exciting culture of creativity that has formed over the years”, said Ivan Buchta, Creative Director at Bohemia Interactive, and one of the contest organizers. “Of course, with the stakes being this high, we’re expecting people to raise the bar – and we hope Arma 3 players will be there with us, to boost morale, and enjoy the fruits of the contestants’ hard labor.”
In addition to the €500,000 in cash prizes, Bohemia Interactive is also proud to announce a unique collaboration with the International Committee of the Red Cross (ICRC), who will be handing out the Health Care in Danger Special Award. Given to the entry which covers the topic of ‘health care in danger’ the best, the winner(s) will go on a one-week trip to an ICRC mission in a foreign country, organized by the ICRC.
While the application period is scheduled to open in 2014, people are already welcome to start working on their project. The closing date for submissions is October 28, 2014, after which a jury of Bohemia Interactive representatives and other industry professionals will begin to evaluate the finalists in each category (10 in the Total Modification/Multiplayer Game Mode/Addon categories, 20 in the Singleplayer Game Mode category). The winners will be announced on January 15, 2015. More details, including how people can cast their vote and support their favorite projects, are to be announced at a later date.
“With the launch of the first Arma game in 2001, we’ve laid the foundation for our series’ long-standing history in user-content and modifications. It has led us to enjoy many amazing creations, among which is the popular DAYZ mod”, said Bohemia Interactive’s CEO Marek Spanel. “Support for mod-making has always been a priority, and with Arma 3, our goal is to take it to the next level. The Make Arma Not War contest, as well as Arma 3’s integration of the Steam Workshop, the updated EULAs, and our refreshed Arma 3 tool suite, is all part of this effort. We can’t wait to see what comes from it!”
The rules for the contest, which also includes information on dates, prizes, and categories, can be found on www.makearmanotwar.com. The Make Arma Not War website will be updated regularly, starting with additional instructions on how to apply in the beginning of next year.
To reinforce the launch of the Survive campaign episode, Bohemia Interactive has released a brand new trailer for Arma 3. The first campaign episode – which introduces the conflict between the NATO, CSAT, and AAF factions – is now available as an automatic update on Steam. In Arma 3’s campaign, players take on the role of Ben Kerry, a soldier who is a part of the NATO peacekeeping operation in the Mediterranean. Five years after the bloody civil war in the Republic of Altis & Stratis came to an end, NATO has started to withdraw its forces from the region – unknowingly creating the conditions for a Mediterranean flashpoint. Kerry’s unit, ‘Task Force Aegis’ – together with a clandestine group of UKSF operators – is soon caught up in a situation beyond their control, and trapped in a fight for survival. Besides new playable content, the first campaign episode also provides extra building blocks for Arma 3 content creators. These come in the form of new weapons, animations, 3D objects, and scripted modules. More free content, including new vehicles, is expected to be released together with the next campaign episodes. The exact release dates of the second (Adapt) and third (Win) campaign episodes will be announced later. Arma 3 features the large open terrains of ‘Altis’ (270 km²) and ‘Stratis’ (20 km²), 12 singleplayer showcases, 3 factions showcases, 9 multiplayer scenarios, 10 firing drill challenges, more than 20 vehicles and 40 weapons, 5 factions, the scenario editor and modding support. The singleplayer campaign is deployed across 3 campaign episodes.
Arma 3. Update 1.02 is now out, which implements several tweaks, fixes and improvements – which are all listed in the changelog. The update will be downloaded automatically via Steam.
Available in digital and physical retail stores worldwide, Bohemia Interactive is proud to announce today’s much-anticipated release of Arma 3. The brand new launch trailer introduces players to the authentic, diverse and open combat in Arma 3’s massive military sandbox.
Set on the Mediterranean islands of Altis (270 km²) and Stratis (20 km²), Arma 3 features 12 singleplayer showcases, 3 factions showcases, 9 multiplayer scenarios, 10 firing drill challenges, more than 20 vehicles and 40 weapons, 5 factions, the scenario editor and modding support. The post-launch campaign will be made available via 3 free DLC episodes after release. The complete overview of content can be found here.
“We’re incredibly proud of the release of Arma 3, as well as of the unique collaboration with the people who joined for the early-access development. We experienced some significant setbacks in the past years, but the fantastic public response to the Alpha and Beta kept us going,” said Joris-Jan van ‘t Land, Project Lead on Arma 3.
“Together we’ve made a game that truly meets its potential – while establishing a platform to build upon and grow even further. Our long-term commitment to Arma 3, in combination with the creative modding community and Steam Workshop, means this is just the kick off. We thank everyone for their splendid support and welcome you all to join our journey ahead.”
People can purchase the regular Arma 3 (44.99 EUR/39.99 GBP/59.99 USD) or the Arma 3 Digital Deluxe Edition (49.99 EUR/42.99 GBP/64.99 USD) from Steam and Store.bistudio.com. A boxed version of Arma 3 is also available at many of the major retailers.
Before the official launch of Arma 3 on September 12, Bohemia Interactive has published afinal update for the Arma 3 Beta. The absolute highlight of this update is the integration ofSteam Workshop – which makes the sharing of user-created scenarios significantly more convenient.
Now, with Steam Workshop content sharing, players can upload and download both singleplayer and multiplayer scenarios. Arma 3’s in-game scenario editor is a powerful tool, allowing for the quick creation of missions, as well as more complex scenarios. Enhanced gameplay modules make life easier for aspiring designers to get started without having to learn the scripting language.
Having created a scenario, players can easily push it to the Workshop with a description and overview image. Other players can browse the Workshop for a scenario that looks appealing to them and subscribe to it. This will download the scenario and let players start it without restarting the game. Interacting with the author is made easy: players can leave comments, give a rating and updates are automatically downloaded. Authors themselves can post update notes and promote their scenarios with screenshots and videos.
Designer and Workshop caretaker, Jiří Zlatohlávek, expands:
“Even though we are dedicated to support the traditional ways of sharing content, used by many of the popular community portals – in the fast and easy to use world of app stores, streaming services and real-time feeds, we felt that sharing user content could be improved. What we see in the Workshop is a faster and easier way both for the creators to get their work out there to players and for the players to find and try it while providing feedback and encouragement, where it’s needed the most.”
The last update for the Arma 3 Beta also includes a long list of other improvements and fixes (overview here), and will be downloaded automatically via Steam.
Bohemia Interactive today announced the release date for its upcoming tactical military shooter, Arma 3. Available in digital and physical retail stores worldwide, Arma 3 will launch on Thursday September 12, 2013.
Benefiting from the splendid support of Alpha and Beta participants, Arma 3 ships with the large open terrains of ‘Altis’ (270 km²) and ‘Stratis’ (20 km²), 12 singleplayer showcases, 3 faction showcases, 9 multiplayer scenarios, 10 firing drill challenges, more than 20 vehicles and 40 weapons, 5 factions, the scenario editor and modding support. The Arma 3 singleplayer campaign will be released across 3 free DLC episodes after launch.