Born Ready Games today announced “Strike Suit Zero: Director’s Cut” – their high-octane starfighter/mecha combat title – is coming to the PlayStation 4 and Xbox One. Arriving digitally on both systems this March, Strike Suit Zero drops players into furious space combat, battling at the helm of an awe-inspiring Strike Suit – a powerful starfighter that can transform into a devastatingly agile mecha on command. Players will face colossal capital ships and swarms of enemy fighters in large-scale fleet battles in numerous galactic locales.. Can players win the war and save Earth, or will they go down in a flaming pile of wreckage?
Strike Suit Zero: Director’s Cut will also be released on PC/Mac in the coming months.
Strike Suit Zero features highly detailed mecha and spaceship designs by renowned mecha designer Junji Okubo (Steel Battalion, Appleseed), and a wonderfully atmospheric score created by Paul Ruskay (Homeworld) and Kokia (Tales of Innocence, Origins: Spirits Of The Past ).
The Director’s Cut offers the definitive next-gen Strike Suit Zero experience, with a restructured campaign, all new ship models, greatly enhanced textures and lighting, two additional Strike Suits (the Marauder, and the Raptor) and the Heroes of the Fleet campaign.