From Press Release:
Following multiple successful playtests of the Dark Fantasy ExtrAction RPG, Gods, Death & Reapers, developer Wolcen Studio has officially released a roadmap as the team shifts its focus towards Early Access. The Gods, Death & Reapers team will utilize the community’s feedback as a valuable source to ensure the game quality is up to everybody’s standards.
A few of the community’s most-requested features are being added to future playtests! Such features include the Party System — a highly requested feature that includes duo and trio squads, plus 2v2 and 3v3 arenas — and Friend Management, which further bolsters Wolcen Studio’s dedication to working collaboratively with their community to create the best possible end product. Alongside these additions, players will also get to experience the Enemy Player Tracking mechanic, explore a brand-new map, Asgard, and test the improved loot distribution with many other iterations.

More news about future playtests will be coming soon. Be sure to sign up for the next playtest through the Wolcen Studio Playtest Program to be first in line to preview Gods, Death & Reapers and another major soon-to-be-announced Wolcen Studio game.
About Gods, Death, & Reapers
Gods, Death & Reapers is an isometric Dark Fantasy ExtrAction RPG, a new sub-genre that blends high-stakes, PvP extraction gameplay with traditional PvE encounters, where players risk it all in ARPG-style, real-time combat. Guided by Death through realms inspired by various global mythologies, players take on objectives, confront dangerous enemies or rival Reapers, and attempt to escape with valuable loot. Each mission begins in the Sanctuary, a customizable base for upgrades and planning, and every run hinges on the same core choice: extract with rewards or fall and lose it all.
As reapers, players will traverse lands filled with unfathomable dangers and precious secrets. Players can customize their own reapers before descending into Death’s domain and join factions that offer them new challenges to conquer (and souls to reap). Once in the underworld, they can unleash devastating techniques by experimenting with weapon abilities and ultimate skills — refining their playstyles through deeper skill customization and combat variety. A trip to the Sanctuary also blesses them with the ability to craft gear and manage resources before the next descent.
