Wizdom Academy exits Early Access on November 16th for 1.0 – official launch trailer revealed

From Press Release:

Le Bouveret, Switzerland / La Réunion, France, November 12, 2026. Independent studios Kipwak Studio and Lake On Fire are excited to announce that Wizdom Academy will officially leave Early Access and launch in version 1.0 on November 16, 2026.

In Wizdom Academy, players take on the role of Headmaster of a magical school, with one ambitious goal: build the academy of their dreams and shape the next generation of powerful wizards.

From designing classrooms and expanding the castle floor by floor to recruiting students, managing staff, and keeping the academy running, every decision contributes to the school’s future. But running a wizarding school is no easy task. Players must balance resources, maintain their mana reserves, satisfy the demands of the Directorium, and face the unexpected challenges that come with managing a school full of aspiring wizards.

Beyond their responsibilities as Headmaster, players must also search for the Wizdom and uncover the mystery behind the mana droughts threatening the magical world. What is causing these recurring crises, and what secrets lie behind the dwindling reserves of mana? The answers await beyond the academy walls.

Build, manage, and shape your own magical academy

Wizdom Academy combines the creativity of a building game with the strategic depth of a management simulation.

Players can construct and customize their academy, design rooms to suit their needs, recruit students and teachers from across the world, and develop their institution into a prestigious centre of magical education.

The students themselves are at the heart of the experience. Each one has their own personality, traits, and potential destiny. As they attend classes, develop their abilities, face challenges, and progress through their studies, players get to watch them grow from young apprentices into skilled wizards.

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With over 100 unique traits and more than 50 Destinies to discover, every student has the potential to follow a different path. Some may even return to the academy to continue their studies before eventually graduating. Their successes, failures, and the choices made by the Headmaster all contribute to shaping who they become.

Beyond the academy walls, players can explore the world, send professors on expeditions, interact with villages, deal with rival academies, and make strategic decisions that will influence their school’s reputation and development.

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A different academy every time

Building the perfect academy is only the beginning. Wizdom Academy offers plenty of reasons to start a new adventure, with challenges to overcome, Legacies to unlock, and different maps to discover.

Each new playthrough offers a selection of unique enchantments to choose from, encouraging players to adapt their strategies and experiment with different approaches. Villages also have their own profiles and unique inhabitants, bringing distinct opportunities and challenges to every expedition.

With different maps, enchantments, progression paths, and challenges, no two academies need to follow the same journey. Whether players want to complete every challenge, unlock every Legacy, or simply experiment with a new way of managing their school, there is always another reason to return.

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From Early Access to the full 1.0 experience

Wizdom Academy first launched in Early Access on Steam in April 2025. Since then, the development team has continuously expanded and improved the game through major updates, new systems, additional content, balancing changes, and extensive improvements shaped by player feedback.

The 1.0 release represents a major milestone for both studios and the community that has supported the project throughout its development. It brings together the team’s work over the past three years to deliver a more complete, refined, and ambitious magical academy management experience.

While version 1.0 marks the end of Early Access, the team also plans to continue supporting and improving Wizdom Academy beyond launch, with further work planned for 2027.

The developers are looking forward to welcoming both returning Headmasters and new players when the academy officially opens its doors.

Key Features

  • Build your dream academy: Design, construct, and customize a magical school from the ground up.
  • Recruit and train students: Welcome aspiring wizards, develop their abilities, and guide their destinies.
  • Watch your students grow: Follow their journeys from young apprentices to skilled wizards, with unique personalities, traits, and possible destinies.
  • Manage your staff and resources: Hire teachers, oversee daily operations, and keep your academy running smoothly.
  • Master the art of magic management: Balance mana production and consumption while responding to the demands of the Directorium.
  • Uncover the mystery of the Wizdom: Investigate the mana droughts and discover the secrets threatening the magical world.
  • Explore beyond your walls: Send professors on expeditions, discover different villages, and face rival academies.
  • Replay and unlock new possibilities: Take on challenges, unlock Legacies, discover different maps, and choose unique enchantments for each new adventure.
  • Create your own legacy: Make strategic decisions that will shape the future, reputation, and prestige of your school.

Steam: https://store.steampowered.com/app/2668000/Wizdom_Academy/

About Kipwak Studio

Kipwak Studio is an independent game studio based in Valais, Switzerland. Alongside its own development projects, the studio has a strong focus on game publishing through Kipwak Publishing, helping independent games reach their audience with tailored publishing, marketing, and go-to-market support.

About Lake On Fire

Lake On Fire is an independent game studio based on Réunion Island, in the Indian Ocean. The studio is committed to helping grow the video game industry in the region, developing original games from the island and showcasing the creative potential of Réunion on the international stage.

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