From Press Release:
KYIV, Ukraine – June 11, 2026. Ukrainian indie developer The Future Entertainment Company is excited to announce that DDoD will participate in Steam Next Fest from June 15–22 with a refreshed and expanded demo, giving players their most polished opportunity yet to explore the dangerous and unpredictable Purple Lands.
Often described by playtesters as ‘Diablo with guns in a STALKER-inspired world’, DDoD is a top-down roguelite shooter that combines fast-paced gunplay, exploration, survival mechanics, and cooperative play across a vast, hostile landscape corrupted by a mysterious sentient substance known as the Fog.
The updated Steam Next Fest demo represents the culmination of seven months of intensive community testing. Across eleven rounds of closed playtests involving nearly 50,000 players, the development team has continuously refined the experience using player feedback, gameplay data, and community suggestions to shape everything from combat and progression to exploration and co-op systems.
Available throughout Steam Next Fest, the demo offers a substantial 1–2 hour slice of the adventure, playable either solo or in online co-op for up to four players. Players will explore a section of the Purple Lands, venture through dangerous surface locations, descend into underground dungeons, uncover hidden points of interest, complete story-driven quests, and battle both human and mutated threats lurking within the Fog.
For Steam Next Fest, the demo will also receive an additional content update introducing a brand-new dungeon and old mine to explore, alongside gameplay refinements, balance improvements, and further polish based on community feedback. The new dungeon expands the world beyond the existing demo content, offering fresh encounters, deeper exploration opportunities, and new secrets waiting beneath the surface.
“We’re building this game with players, not just for them,” said Vitali Boiko, Founder and Game Director at The Future Entertainment Company. “As players ourselves, we take feedback seriously, and many of our biggest decisions have come directly from playtesting. Steam Next Fest is the perfect opportunity to put the latest version of DDoD into players’ hands and get more valuable feedback.”
About DDoD
Set within the mysterious Purple Lands, a quarantined industrial region consumed by the Fog, DDoD drops players into a dangerous world filled with mutated creatures, abandoned settlements, hidden bunkers, and deadly secrets waiting to be uncovered.
At the heart of the experience is fluid, responsive combat. Every weapon features its own handling characteristics, animations, sound design, and upgrade potential, allowing players to tailor their arsenal to suit their preferred playstyle. From close-range encounters to long-distance engagements, success depends on positioning, adaptability, and careful resource management.
Beyond the firefights lies a richly atmospheric open world inspired by real-world geography and topology. Explore over 60 square kilometres of dense forests, swamps, industrial ruins, forgotten villages, and hidden underground locations, brought to life through dynamic weather systems, a full day-and-night cycle, environmental storytelling, and an ever-present sense of mystery.
The Purple Lands are also home to a bizarre cast of mutated inhabitants. These seemingly harmless creatures react dynamically to player actions and environmental stimuli, creating encounters that are as unpredictable as they are dangerous.
Whether venturing into the Fog alone or alongside friends in four-player co-op, players must scavenge resources, share equipment, revive fallen teammates, and work together to survive the many dangers hidden throughout the region.
The Purple Lands are waiting. Download the updated Steam Next Fest demo from June 15, explore the brand-new dungeon, and wishlist DDoD on Steam to follow development ahead of launch.
Follow DDoD on social media and community channels – X | Instagram | Discord | Steam | Website | YouTube | TikTok | Facebook
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About The Future Entertainment Company
We’re The Future Entertainment Company, a small Ukrainian\Canadian indie team of about 15 people, scattered around the world, from Ukraine itself throughout Europe to Canada.
We’re an independent game development team made up of both seasoned veterans and hungry newcomers. Our experienced devs bring the scars and wisdom of shipped titles. Our juniors bring fresh eyes, fearless ideas, and energy that keeps us all sharp. Together, we debate mechanics over coffee, write code late into the night, and playtest until it feels just right. No ego, no filters.
We’re gamers first; developers second. We’re not a big studio, and we like it that way. Decisions don’t get filtered through three layers of management, they get debated, tried, and tested in the same week. Every system, asset, and line of dialogue is crafted by someone who actually cares.
We also don’t trust our own instincts blindly. We playtest most of the changes, we ask for opinions, we process every survey and build the game upon all of the feedback. We watch what people actually do, not just what they say. Then we adjust.
We’re a small team building games we want to play, and measuring carefully to make sure you’ll want to play them too.