Harvest Festival DLC for gridless medieval city-builder Foundation hits the Autumn vibes – out now

From Press Release:

The first major DLC for Foundation brings new ways to grow, produce and celebrate in a medieval village.

The harvest is in. Across the village, orchards are heavy with fruit, pastures are alive with animals, and villagers are turning the countryside’s bounty into everything they need for a celebration. With the Festival Grounds ready to welcome their guests, it is time to bring the village together.

Harvest Festival is available now!

A Growing Celebration

Bring the village together and watch a simple gathering grow into something truly spectacular.

The new Festival Grounds expand the Tavern and give players a place to plan increasingly grand celebrations. Gather food and drinks from across the village, decorate the grounds, and hire minstrels and jugglers as preparations get underway.

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Every celebration can outshine the last. As a festival gains recognition, new decorations and festival pieces become available, while increasingly prestigious guests can be invited to attend, culminating in the ultimate honour: a visit from the King himself!

A new Aspiration gives players a goal to pursue as they develop their agricultural economy and grow their celebrations.

Bring the Countryside to Life

Build a countryside full of life, from busy pastures filled with animals to orchards stretching out beyond the village.

The rural economy can be expanded with new cabbage and turnip crops, as well as apple, plum and hazelnut orchards, giving players even more freedom to shape the countryside around their village.

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The new Common Croft allows chickens, pigs and geese to be raised in pastures that can be shaped to fit naturally into the village. Chicks, piglets and goslings will trail after their mothers while the village goes about its day.

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Whether building an agricultural powerhouse or creating a beautiful rural landscape, Harvest Festival gives players more ways to make the countryside their own.

From Pastures to Production

From the fields to the workshop, turn the fruits of the harvest into something worth toasting.

The new Drying Kiln and Cider House provide new ways to process the harvest, while a new recipe system allows recipes to be switched in both existing and new workplaces. Players can choose how resources are used, open up new production chains, and turn the bounty of the countryside into goods for a growing village.

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With more ways to grow, process and use resources, the countryside becomes an even bigger part of the village’s journey towards the celebrations ahead.

Music for the Harvest

From quiet mornings in the countryside to lively celebrations at the Tavern, Harvest Festival brings 20 minutes of new music to Foundation, including the debut of the lute.

Free for Everyone: Today’s Base Game Update

Harvest Festival isn’t the only thing arriving today. We’ve also added several improvements to the base game for all Foundation players.
  • The Compendium: an in-game encyclopedia for recipes and mechanics, making it easier to keep track of the systems that have been unlocked.
  • The Elegant Tavern:  a refined new Tavern for growing villages.
  • Dawn: a new time of day, with soft, warm light and long shadows reaching across the fields.
  • Plus modular Sawmill parts, a round of UI improvements including keyword search for buildings, and more!

The table is set, Lords and Ladies. Show us your festivals!

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