It’s the one year anniversary (to the exact date) for CONTROL. And the release of the final expansion, AWE is the perfect way to close the book on this incredible game, with the help from Alan Wake. With all due respect to The Foundation, the first expansion for the game, the anticipation for this second expansion has had people guessing and hypothesizing for months on end now. After all the hints, the references, and sometimes overt mentions, it’s time to see what the connection CONTROL has to Remedy’s own 2010 game, Alan Wake. AWE gives new insight into what has happened to Alan Wake after all this time, and gives new mysteries to uncover. The Remedy Connected Universe is unfolding before us, and it’s already AWEsome.
Assetto Corsa Competizione is one of the most realistic racing experiences one can have on the PlayStation 4 sans Gran Turismo. The world and the vehicles are gorgeous, but unfortunately, there isn’t much else to the game Assetto Corsa Competizione (ACC). It’s a reasonably straightforward racing game that is relatively bare-bones.
Longtime followers of Hideo Kojima’s work know that his games have a reputation for being multifaceted journeys that are as frequently confounding as they are astounding. We go along for each new ride fully aware that we are setting ourselves up for amazement and moments of frustration, and that the experience is often about accepting and even inviting both extreme ends of this spectrum, and everything in between.
Death Stranding is Kojima’s first foray into something truly new in well over a decade (not counting the ill-fated but well-loved P.T.), and the question that has largely been hanging over the release of this game is “Can it stand apart from Kojima’s legacy?” Or, more pointedly, “Can Death Stranding escape the shadow of Metal Gear?” Given that Death Stranding originally released on consoles in 2019 and there has been plenty of time for players to evaluate these questions and come to their own conclusions, I won’t spend overly much time on this particular point, except to say this: Death Stranding‘s parallels to and influences from the Metal Gear series are inevitable.