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Second Campaign Episode for Arma 3, “Adapt”, is out today

Jan 21, 2014

Bohemia Interactive today released the second episode of the official campaign for Arma 3. In the new episode, titled ‘Adapt’, players take on the role of Ben Kerry, a soldier trapped on the island of Altis following a Mediterranean flashpoint.

While the first part of the campaign introduced players to Arma 3’s basic infantry combat and story, episode two opens up the military sandbox further, challenging players to adopt guerrilla tactics in the face of against a stronger, better-equipped enemy. The Adapt episode is made available to people via an automatic update on Steam

“Episode One helped players get to grips with the basic skills needed to survive”, said Jay Crowe, Creative Director on Arma 3. “Episode Two introduces a whole new set of challenges, giving players more freedom and responsibility in the wide, open terrain of Altis.” 

The official campaign for Arma 3, named ‘The East Wind’, consists of three episodes: ‘Survive’, ‘Adapt’, ‘Win’. The first campaign episode, ‘Survive’, was deployed in October 2013, followed by the second ‘Adapt’ episode today. The third and final campaign episode, ‘Win’, is scheduled for March 2014.

Winning Bohemia Interactive’s “Make Arma Not War” contest could net you €500,000

Dec 05, 2013

Bohemia Interactive, creators of the critically acclaimed Arma series and the standalone version of DAYZ, today announce the €500,000 Make Arma Not War content creation contest for Arma 3. With cash prizes ranging from €20,000 to €200,000, spread across four different categories, Bohemia Interactive challenges people to deliver their best work yet – and potentially move onto the radar of hundreds of thousands of Arma 3 players.

Using the game as their platform, people can compete in four different categories: Total Modification, Singleplayer Game Mode, Multiplayer Game Mode, and Addon. The headline prize will be awarded to the winner of the Total Modification category, where the sole victor will be taking home €200,000. In the other categories, prize money is divided between 1st place (€50,000), 2nd place (€30,000), and 3rd place (€20,000). Projects which show a lot of potential might also be offered a contract by Bohemia Interactive, whether they have won the contest or not.

“We’re delighted to be running a contest of such an incredible scope. The Make Arma Not War contest was brought to life to support our dedicated community of content creators, and stimulate the exciting culture of creativity that has formed over the years”, said Ivan Buchta, Creative Director at Bohemia Interactive, and one of the contest organizers. “Of course, with the stakes being this high, we’re expecting people to raise the bar – and we hope Arma 3 players will be there with us, to boost morale, and enjoy the fruits of the contestants’ hard labor.”

In addition to the €500,000 in cash prizes, Bohemia Interactive is also proud to announce a unique collaboration with the International Committee of the Red Cross (ICRC), who will be handing out the Health Care in Danger Special Award. Given to the entry which covers the topic of ‘health care in danger’ the best, the winner(s) will go on a one-week trip to an ICRC mission in a foreign country, organized by the ICRC.

While the application period is scheduled to open in 2014, people are already welcome to start working on their project. The closing date for submissions is October 28, 2014, after which a jury of Bohemia Interactive representatives and other industry professionals will begin to evaluate the finalists in each category (10 in the Total Modification/Multiplayer Game Mode/Addon categories, 20 in the Singleplayer Game Mode category). The winners will be announced on January 15, 2015. More details, including how people can cast their vote and support their favorite projects, are to be announced at a later date.

“With the launch of the first Arma game in 2001, we’ve laid the foundation for our series’ long-standing history in user-content and modifications. It has led us to enjoy many amazing creations, among which is the popular DAYZ mod”, said Bohemia Interactive’s CEO Marek Spanel. “Support for mod-making has always been a priority, and with Arma 3, our goal is to take it to the next level. The Make Arma Not War contest, as well as Arma 3’s integration of the Steam Workshop, the updated EULAs, and our refreshed Arma 3 tool suite, is all part of this effort. We can’t wait to see what comes from it!”

The rules for the contest, which also includes information on dates, prizes, and categories, can be found on www.makearmanotwar.com. The Make Arma Not War website will be updated regularly, starting with additional instructions on how to apply in the beginning of next year.

The first campaign episode for Arma 3 arrives, asking you to Survive

Oct 31, 2013

To reinforce the launch of the Survive campaign episode, Bohemia Interactive has released a brand new trailer for Arma 3. The first campaign episode – which introduces the conflict between the NATO, CSAT, and AAF factions – is now available as an automatic update on Steam. In Arma 3’s campaign, players take on the role of Ben Kerry, a soldier who is a part of the NATO peacekeeping operation in the Mediterranean. Five years after the bloody civil war in the Republic of Altis & Stratis came to an end, NATO has started to withdraw its forces from the region – unknowingly creating the conditions for a Mediterranean flashpoint. Kerry’s unit, ‘Task Force Aegis’ – together with a clandestine group of UKSF operators – is soon caught up in a situation beyond their control, and trapped in a fight for survival. Besides new playable content, the first campaign episode also provides extra building blocks for Arma 3 content creators. These come in the form of new weapons, animations, 3D objects, and scripted modules. More free content, including new vehicles, is expected to be released together with the next campaign episodes. The exact release dates of the second (Adapt) and third (Win) campaign episodes will be announced later. Arma 3 features the large open terrains of ‘Altis’ (270 km²) and ‘Stratis’ (20 km²), 12 singleplayer showcases, 3 factions showcases, 9 multiplayer scenarios, 10 firing drill challenges, more than 20 vehicles and 40 weapons, 5 factions, the scenario editor and modding support. The singleplayer campaign is deployed across 3 campaign episodes.

Arma Tactics hits Steam with SteamPlay enabled

Oct 02, 2013

Bohemia Interactive, the award-winning independent Czech development studio, announces that following on from the highly successful launch of Arma Tactics on mobile platforms, Bohemia Interactive is delighted to announce Arma Tactics version for PC, Linux and Mac available via SteamPlay.

Arma Tactics will take advantage of SteamPlay: everyone who purchases the game will receive PC, LINUX* and MAC** versions in one.
*Linux version available 10/03/13 **MAC version available soon

Arma Tactics will receive a number of PC specific upgrades/improvements including: Amazingly visually enhanced (high-detailed textures, post effects, high-detailed light maps, enhanced shaders and shadows). Controls optimized for PC (mouse+keyboard) and full support for gamepad.

Exclusive Campaign: Terrorists seized a key dam and threaten to destroy it unless their demands are met. It’s up to you to infiltrate the area and make sure the dam remains safe. Enter the new thrilling campaign featuring additional stages, enhanced visuals and new game mechanics such as silenced weapons and mortar fire.

Arma Tactics is a turn-based close-combat strategy game, where the player takes control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to the player to decide how he will play through both the story-driven missions and generated missions with randomized objectives. Whether using stealth or a more direct approach, players will need to use their strategic thinking and use both basic and advanced weaponry while facing many different opponents – ranging from unorganized local militia to smart and skilled mercenaries.

With highly re-playable missions, weapons to unlock and whole campaigns to be regularly added, Arma Tactics offers many hours of intense ever-changing action.

  • Explore highly detailed battlefield environments that come to life with sophisticated particle systems and post-process effects

  • See your men come to life with realistic animations captured by a powerful motion-capture solution

  • Lead them through a thrilling single player campaign or improve your skills in generated missions

  • Gather experience points to level up your characters, upgrade weapons and unlock special equipment

  • Choose your difficulty – we make sure the game is fun to play for both casual players and hardcore gamers

  • Take part in challenging special game modes

Available for PC via Steam NOW! Price $8.99 €6.99 £5.99

http://store.steampowered.com/app/224860/

 

Minimum Specifications:

       OS: Microsoft Windows® XP SP2 or newer

       Processor: Intel Core 2 Duo or dual core AMD XP or better

       Memory: 1 GB RAM

       Graphics: DirectX 9.0c Compatible (with shader model 2)

       DirectX: Version 9.0c

       Hard Drive: 500 MB available space

       Sound Card: DirectX9 compatible sound card

 

Arma 3 gets huge 1GB patch to fix problems in 1.02 update

Sep 27, 2013

Arma 3. Update 1.02 is now out, which implements several tweaks, fixes and improvements – which are all listed in the changelog. The update will be downloaded automatically via Steam.

http://dev.arma3.com/spotrep-00011

Take On Mars takes on Steam Trading Cards

Sep 18, 2013

Bohemia Interactive today released a deck of Steam Trading Cards for its space exploration sim game, Take On Mars. By playing the game and collecting Trading Cards, people can obtain various pieces of artwork – which can be crafted into badges, drop loot in the form of profile skins, or even offer rewards such as Steam discount vouchers.

Furthermore, on October 3rd, Bohemia Interactive intends to release a major new update for Take On Mars. Titled as the Deimos content pack, this free update adds two brand new locations for you to explore, a new Zero-G Probe vehicle for zero-gravity environment, plus new features such as ‘Dynamic Mission Generation’, a revamped ‘Part Failure System’ and the expanded ‘Dynamic Weather System’.

The price of Take On Mars will also be increased to 13.99 EUR/ 17.99 USD/ 11.99 GBP onOctober 3rd. The game is currently available as an Early Access title on Steam andStore.bistudio.com for 9.99 EUR/ 12.99 USD/ 8.99 GBP.

ArmA III deploys to digital stores and shows Launch Trailer

Sep 12, 2013

Available in digital and physical retail stores worldwide, Bohemia Interactive is proud to announce today’s much-anticipated release of Arma 3. The brand new launch trailer introduces players to the authentic, diverse and open combat in Arma 3’s massive military sandbox.

Set on the Mediterranean islands of Altis (270 km²) and Stratis (20 km²), Arma 3 features 12 singleplayer showcases, 3 factions showcases, 9 multiplayer scenarios, 10 firing drill challenges, more than 20 vehicles and 40 weapons, 5 factions, the scenario editor and modding support. The post-launch campaign will be made available via  3 free DLC episodes after release. The complete overview of content can be found  here.

“We’re incredibly proud of the release of Arma 3, as well as of the unique collaboration with the people who joined for the early-access development. We experienced some significant setbacks in the past years, but the fantastic public response to the Alpha and Beta kept us going,” said Joris-Jan van ‘t Land, Project Lead on Arma 3.

“Together we’ve made a game that truly meets its potential – while establishing a platform to build upon and grow even further. Our long-term commitment to Arma 3, in combination with the creative modding community and Steam Workshop, means this is just the kick off. We thank everyone for their splendid support and welcome you all to join our journey ahead.”

People can purchase the regular Arma 3 (44.99 EUR/39.99 GBP/59.99 USD) or the Arma 3 Digital Deluxe Edition (49.99 EUR/42.99 GBP/64.99 USD) from  Steam and Store.bistudio.com. A boxed version of Arma 3 is also available at many of the major retailers.

Take On Mars updates add Steam Workshop and Deimos

Sep 10, 2013

Together with the announcement of the October plans for Take On Mars, Bohemia Interactive today released a major update for its new installment in the Take On™ simulation video game series. Landing a complete integration of Steam Workshop, several new side-missions, theWorkbench suite for mod-makers, alongside various other improvements and fixes, the ‘Mars Builder’ update expands the game’s universe and adds new dimensions for players to explore.

The addition of Steam Workshop to Take On Mars enables players to upload, play and share a wide range of player-created content – including new terrains, models, and scenarios created with the in-game 3D editor. To kick things off, the development team created and shared an example mod pack, which includes a new crater location, a 4WD Buggy vehicle, plus a few options for customizing the Buggy with alternative sounds, configurations, equipment (turrets), and textures.

  

The Take On Mars team is also proud to announce the upcoming Deimos updateAvailable on October 3rd, this free update includes two brand new locations for you to explore, and a vehicle designed for zero gravity environments, the Zero-G Probe. Furthermore, the update brings along several new features, such as ‘Dynamic Mission Generation’, which dynamically creates photo, exploration and analysis tasks around the player’s location. Another feature is the overhauled ‘Part Failure System’, which makes part failures much more reactive to the weather conditions and player’s actions. Related to weather conditions, sandstorms, strong winds, and dust devils will also be making their debut in Take On Mars with the planned October update.

The free Deimos update will be made available through an automatic Steam update onOctober 3, 2013. After this date, the price of Take On Mars will be also increased to 13.99 EUR/ 17.99 USD/ 11.99 GBP. The game is currently available on Steam (Early Access) and Store.bistudio.com for 9.99 EUR/ 12.99 USD/ 8.99 GBP.

Take On Mars releases first update

Aug 16, 2013

Bohemia Interactive has released a first update for its exploration sim game, Take On Mars. Featuring various game fixes and improvements, the new update also enables manual control for Mars landings. The complete overview of changes can be found in the changelog.

  

In Take On Mars, players control various fully simulated mobile Rovers and stationary landers, while exploring realistic terrain, based on actual satellite data from locations such as Victoria Crater. The game includes 3 separate modes: Space Program, Scenarios, and Editor. In Space Program, players operate from the perspective of a science-driven Space Agency, while Scenarios head straight to Mars for individual missions. Take On Mars also provides players with a 3D scenario editor, and supports modding.

Arma 3 Beta reinforced with Steam Workshop

Aug 15, 2013

Before the official launch of Arma 3 on September 12, Bohemia Interactive has published afinal update for the Arma 3 Beta. The absolute highlight of this update is the integration ofSteam Workshop – which makes the sharing of user-created scenarios significantly more convenient.

Now, with Steam Workshop content sharing, players can upload and download both singleplayer and multiplayer scenarios. Arma 3’s in-game scenario editor is a powerful tool, allowing for the quick creation of missions, as well as more complex scenarios. Enhanced gameplay modules make life easier for aspiring designers to get started without having to learn the scripting language.

Having created a scenario, players can easily push it to the Workshop with a description and overview image. Other players can browse the Workshop for a scenario that looks appealing to them and subscribe to it. This will download the scenario and let players start it without restarting the game. Interacting with the author is made easy: players can leave comments, give a rating and updates are automatically downloaded. Authors themselves can post update notes and promote their scenarios with screenshots and videos.

Designer and Workshop caretaker, Jiří Zlatohlávek, expands:
“Even though we are dedicated to support the traditional ways of sharing content, used by many of the popular community portals – in the fast and easy to use world of app stores, streaming services and real-time feeds, we felt that sharing user content could be improved. What we see in the Workshop is a faster and easier way both for the creators to get their work out there to players and for the players to find and try it while providing feedback and encouragement, where it’s needed the most.”

The last update for the Arma 3 Beta also includes a long list of other improvements and fixes (overview here), and will be downloaded automatically via Steam.

Arma 3 releases on September 12, Free DLC Episodes to follow

Aug 08, 2013

Bohemia Interactive today announced the release date for its upcoming tactical military shooter, Arma 3. Available in digital and physical retail stores worldwide, Arma 3 will launch on Thursday September 12, 2013.

 

Benefiting from the splendid support of Alpha and Beta participants, Arma 3 ships with the large open terrains of ‘Altis’ (270 km²) and ‘Stratis’ (20 km²), 12 singleplayer showcases, 3 faction showcases, 9 multiplayer scenarios, 10 firing drill challenges, more than 20 vehicles and 40 weapons, 5 factions, the scenario editor and modding support. The Arma 3 singleplayer campaign will be released across 3 free DLC episodes after launch.

Take On Mars now available on Steam Early Access

Aug 01, 2013

Bohemia Interactive today released its brand new installment in the Take On™ simulation video game series, Take On Mars. Available exclusively on Steam (Early Access) andStore.bistudio.com for 12.99 USD/9.99 EUR/8.99 GBP, Take On Mars provides people with the opportunity to enlist as a Rover Operator and explore real locations on Mars.

As with any space exploration mission, the initial launch of Take On Mars is just the start of the journey. By making the game available as an Early Access title on Steam, Bohemia Interactive hopes to work together with players to create the most dynamic exploration sim game possible. Thus, besides the Space Program campaign and the individual scenarios, the game also comes with a 3D scenario editor, Steam Workshop integration (to be added later) and modding support. Regular updates to the game are to be expected, and players are welcome to report game issues or provide suggestions to the dedicated TKOM Feedback Tracker.

In Take On Mars, you take place in the seat of a Rover Operator, allowing you to control various fully simulated mobile Rovers and stationary landers. With this scientific arsenal at your disposal, you will work your way through the numerous Science Missions in each location, unlocking the secrets of Mars’ distant past.

Take On Mars’ first gameplay trailer

Jul 17, 2013

Take On Mars will launch for 12.99 USD/9.99 EUR/ 8.99 GBP on August 1 as anEarly Access title on Steam.

PSA: Bohemia Interactive’s Database was Downloaded, Change your Passwords

Jul 12, 2013

 Bohemia Interactive have released a statement regarding their recent intrusion:

We have unfortunately discovered that an illegal attempt has been made to access certain of our online websites, leading to the download of a database containing usernames, email addresses and encrypted passwords. Please note due to the encryption of the passwords it is very unlikely that anything nefarious can be done with this information.

We would like to reassure everyone that no other information such as credit card details is stored by us and thus was not at any risk from this illegal breach.

As a precaution we are resetting the passwords of all users which means you will be unable to log into any of our websites/forums until your password is changed. To do this, go to

https://profile.bistudio.com/profile/recover-password , enter your email address or username and press “Get a new password”. Shortly afterwards you will receive an automated email fromsupport@bistudio.com with a link, where you can set a new password of your choosing.

In the event that you do not receive the email within 20 minutes, please try searching your spam folder.

If you have any problems with your account, or have any questions/concerns regarding this incident please feel free to contact support@bistudio.com

Thank you for your attention,
Bohemia Interactive a.s.

Arma 3 Alpha update 0.54 released

Apr 15, 2013

Bohemia Interactive has released a new update for the Arma 3 Alpha. Aside a wide number of tweaks and optimizations, version 0.54 of the Arma 3 Alpha implements a new fog technology, adjustable sidearm stances and further stability fixes.

To participate in the Arma 3 Alpha, people can choose from the Arma 3 Alpha (24.99 EUR/19.99 GBP/32.99 USD) or Arma 3 Digital Deluxe Edition (39.99 EUR/34.99 GBP/49.99 USD) on Steam or Store.bistudio.com. Alternatively, they can obtain a free invite to the Arma 3 Alpha Lite, which enables you to try out the singleplayer content of the Alpha. The full overview of editions, and their conditions, can be found here.

FROM: Project Lead
TO: Alpha Users
UNIT: Arma 3 Alpha, Arma 3 Alpha Lite
ACTIVITY: Game Update: 0.54 (new fog technology, adjustable sidearm stances, crash fixes)
SIZE: ~380 MB

CHANGELOG

DATA

  • Added: improved public debug console
  • New light rendering added for bushes
  • More detailed middle distance terrain texture added
  • Adjustable stances for sidearms added
  • Sprint speed decreased
  • Tweaked transitions from ragdoll
  • Fixed transition from free fall into swimming and onto land
  • New animations for swimming with rifles
  • Rifle kneel sprinting fix
  • Rifle raised idling for AI fix
  • Pistol prone movement improvements
  • Rifle & pistol evasive move fixes (disabled optics)
  • Removed sway in prone adjust low
  • Pistol self healing
  • Improved pistol kneel sprint animation
  • Improved connection prone to sprint
  • Player could shoot a sidearm during the healing animation
  • Transition from prone to upright sprint while unarmed caused visual sliding
  • Priority of actions in action menu adjusted
  • Stratis terrain and object placement tweaks
  • New post-process effects for injuries added
  • Fixed fuel gauges for MH-9 helicopter family
  • MH-9 can now carry more soldiers
  • Duplicate target icon in Ka60 Helmet-Mounted Display removed
  • Ifrit cargo pose added
  • Compass visualization changed
  • New secondary shadow LODs (glasses, bandoleer, belt, rebreather)
  • Camouflage selection tweaks
  • Fixed: Sites are no longer placing patrol waypoints on water
  • Civilian Sites were disabled
  • Logo and tagline splash screens merged
  • Main menu game and version indicator could overlap
  • Added: Any mission with description.ext has now loading mission box with “Unknown” text
  • Added: Unknown author is now displayed also for maps
  • Fixed: Mission restart now resets reload counter
  • Added: Loading “continue” save will no longer raise the reload counter
  • Fixed: Mission failed had two debriefing screens
  • Fixed: “Lose” ending no longer shows “Mission Completed” title
  • Fixed: Error icon is no longer shown for logics
  • Fixed incorrect topic selection after closing and reopening Field Manual
  • Fixed: “Respawn” button is no longer enabled in missions with respawn “NONE”, “BIRD” or with missing respawn settings
  • Added: “respawnButton” parameter can now enable the button in respawn types which would normally disable it
  • Geometry fixing (AI collisions with buildings tweaked)
  • Config classes for weapons cleaned
  • Fixed: http://feedback.arma3.com/view.php?id=4189 (fish no longer only swim North)
  • Fixed: http://feedback.arma3.com/view.php?id=6333 (EBR sight alignment)
  • Fixed: http://feedback.arma3.com/view.php?id=6719 (spelling error)
  • Fixed:http://feedback.arma3.com/view.php?id=3087 (fire geometry – wall)
  • Fixed: http://feedback.arma3.com/view.php?id=1903
  • Fixed: http://feedback.arma3.com/view.php?id=3837
  • Fixed: http://feedback.arma3.com/view.php?id=5511
  • Fixed: http://feedback.arma3.com/view.php?id=5709
  • Fixed: http://feedback.arma3.com/view.php?id=5619
  • Fixed: http://feedback.arma3.com/view.php?id=6664

ENGINE

  • New fog technology implemented
  • Picture-in-Picture optimization implemented
  • Terrain shadows tweaked
  • Fixed: AI no longer fires on targets it does not see (but which are reported by other group members)
  • Fixed: http://feedback.arma3.com/view.php?id=5210 (MP rotation synchronization fixed)
  • Fixed: http://feedback.arma3.com/view.php?id=1126 (Speed of sound delays tweaked)
  • Changes and fixes merged from Arma 2: Operation Arrowhead beta patches
  • MP pose synchronization fixed
  • Improved performance related to object instancing
  • Fixed – AI disembarking when moving to another vehicle position incorrectly
  • Game loading with “addAction” crash fixed
  • PhysX collisions related crashes fixed
  • Fixed: http://feedback.arma3.com/view.php?id=6881 (out of memory crash)
  • Fixed: Crash while taking RPG Alamut from ground
  • Larger string buffer for the ‘format’ script command
  • Fixed: Reloading different magazine type could do nothing but remove the magazine
  • Destruction of vehicle while manipulating with objects in its inventory fixed
  • Ambient creatures’ position after game load fixed
  • Fixed: remote destroyed wheels have now the right distance detection to the ground
  • Fixed: healing sound effects were endlessly looped
  • Ships are no longer automatically deleted after destruction (consistent with other vehicle types)
  • Free fall inventory access fixed
  • Magazine manipulation while discarding weapons tweaked
  • Items’ behavior while moving from dead body to container tweaked
  • Helicopter behavior improved (rotor simulation now does not allow helicopter to fly up-side down)
  • AI running up and down hill tweaked
  • Command ‘stance’ now returns more consistent values: “PRONE”, “CROUCH” and “STAND”
  • Fixed: RMB to equip did not work for binoculars
  • Fixed: Vehicle commander stepped optics zoom did not function correctly
  • Fixed: artifacts on water near shore when looking from high distance
  • Solved issues related to flickering optics

The Arma 3 Alpha will update automatically via Steam. The changelog for 0.54 is provided together with the update or can also be found on the official Arma 3 website.

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