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Europa Universalis IV: Conquest of Paradise Review

Jan 31, 2014

Europa Universalis IV’s latest DLC, Conquest of Paradise mixes up the core gameplay by injecting some randomization that gives an ahistorical premise to the world. The expansion focuses less on Europe, and more on the expansion to the West. The New World gives more to do in an already busy game.

Europa Universalis IV: Conquest of Paradise Pre-order Trailer

Jan 02, 2014

Are you ready to explore paradise? Paradox Interactive, a publisher of games and famed explorer, today began offering pre-orders for “Conquest of Paradise,” the first expansion to Europa Universalis IV. Created by Paradox Development Studio, the latest addition to the award-winning empire-building franchise is coming to Windows/Mac/Linux on January 14, and can be purchased through leading digital distribution platforms.

Europa Universalis IV: Conquest of Paradise allows you to send your ships off to the West to discover a new world, unlike any you’ve seen before, with a completely randomized American continent. The expansion also makes it possible to play as a Native American nation and master the federation mechanics, as well as unique national ideas, buildings and events. You may also take command of a Colonial Nation, declare colonial war, or even strive for liberty from your motherland.

Conquest of Paradise Expansion coming to Europa Universalis IV

Nov 04, 2013

Paradox Interactive, a publisher of games that never settles down, today revealed details on the first expansion to Europa Universalis IV, the award-winning empire building game developed by Paradox Development Studio for Windows, Mac, and Linux. Are you ready to explore a brave new world? The new expansion, Europa Universalis IV: Conquest of Paradise, allows you to send your ships off to the west to discover a new world, unlike any you’ve seen before. For the first time ever in a Paradox Development Studio game, players are given the chance to discover a completely randomized American continent, where no playthrough will ever be the same.