The Blue Flamingo might not be the fastest, most complex shoot’em up out there, but it is the most unique to play, and is a delight to look at. It probably isn’t best played in long sessions, but rather taken in small chunks at a time. That said, it is worth whatever time you’re willing to give it.
[youtube http://youtu.be/cuQur8x9lHc]
Today, independent developer Might and Delight announced a delay of Shelter 2. The game – a survival game starring a lynx family – will be arriving on Steam, Good old games and other digital platforms in Q1 2015. Might and Delight also drops a hint about their upcoming, 4th, project.
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Gravity be damned, Pid is set for release on Xbox LIVE Arcade for the Xbox 360 videogame and entertainment system from Microsoft and Steam in North America on October 31 for 800 Microsoft Points or $9.99. Pid will see release on PlayStation Network later this year.
The bizarre world of Pid pits players in an eccentric journey as they find their way home after being stranded on a strange remote planet. Utilizing precision platforming, gravity-bending action, exhilarating puzzle-solving, and a creative approach to environmental hazards, Pid is a cinematic adventure for the ages.
Developed by Might and Delight, Pid was created by the core team that worked on Bionic Commando: Rearmed with a focus on value, entertainment, and integrity. Might and Delight consists of industry veterans and indie developers with an ambition to prioritize playfulness and innovative ideas over established norms.
Gamers will experience difficulty spikes like never before in Might and Delight’s upcoming puzzle-platformer Pid. Set for release on Xbox LIVE® Arcade for the Xbox 360® videogame and entertainment system from Microsoft, PlayStation®Network, and Steam, Pid offers an adventure by precision-based retro games that is truly one of a kind.
Once gamers complete Normal Mode, Hard Mode takes the wonderful adventure and transforms it into a tough-as-nails, altogether different “adventure.” No longer will players focus on the stunning environments around them but, instead, will start to memorize enemy patterns and the best spots to drop light beams to advance in the stages. Take a gander at the video below and bear witness to the differences between Normal and Hard Mode.
[youtube=http://youtu.be/olNULvKwa04]
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