TRON is a difficult franchise to adapt and carry forward, especially as a video game. It’s always been a divisive series, often revered for its unique visual style and just as often brushed off for its paper-thin storylines. For fans of the series, the story was never the point; it’s a vehicle for visual metaphor and slick as hell neon light on black glass geometric designs. Just thinking about it gets my mental juices flowing. But for a franchise rooted so deeply in video games, TRON games have always struggled to find footing even with some of its most dedicated fans.
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