It’s been three years since Blizzard’s highly anticipated release of StarCraft II and Raynor & company are back in this Zerg infested installment. For those real time strategy (RTS) fans who’ve been living under a rock, Heart of the Swarm is the second of two planned expansion packs for 2010′s StarCraft II: Wings of Liberty. Each expansion focusing on the other two of the game’s playable factions. Heart of the Swarm focuses on the Zerg race and their human-zerg hybrid leader Sarah Kerrigan; the plot moves forward right were StarCraft II left off. Lucky for players, Blizzard put just as much heart and soul into this expansion as they did with Wings of Liberty. While the game itself hasn’t changed much, there are enough refinements and new units added to improve the overall experience for StarCraft II.
USAOPOLY (under license by Hasbro, Inc.) announces a partnership with Blizzard Entertainment, Inc. to release fresh takes on two classic board games. MONOPOLY: World of Warcraft and RISK: StarCraft combine tried-and-true foundations with new designs and gameplay elements inspired by Blizzard’s popular gaming universes. Those who dare to engage will discover a new chance to claim supremacy, both over their friends and over the battle-torn lands of Azeroth and the Koprulu Sector.
While I kind of get RISK: StarCraft, MONOPOLY: World of Warcraft seems a bit of a stretch – but I’m interested nonetheless.
Descend into a world of myth, magic and legendary adventure to battle for control of World of Warcraft’s iconic locations. Featuring custom graphics from Blizzard Entertainment’s world-class artists and designers, the MONOPOLY game’s land grab includes coveted real estate such as Twilight Highlands, Grizzly Hills and the Swamp of Sorrows. In the rush to rule over the faction capitals of Orgrimmar and Stormwind, players will feverishly buy, sell and trade in true MONOPOLY fashion, until one player controls the lands and vanquishes all comers.
This handsomely crafted MONOPOLY game formally debuts at the 109th annual Toy Fair, this February 12th in New York City. World of Warcraft players, however, will be treated to a sneak peek via the World of Warcraft Facebook page and have the opportunity to vote on the game’s iconic tokens. Ten options, including Murky, Chen’s Keg, Mechagnome, and a Spellbook, will be presented; the six most popular tokens will be represented in the game when it launches this May.
Other notable highlights of the Monopoly game include custom sculpted houses (Warcraft towns) and hotels (Warcraft cities) plus a red and blue die representing the Horde and Alliance factions. There has never been a better time to engage face-to-face in World of Warcraft’s epic power struggle. The game retails for $39.95 and will be available in specialty stores across North America.
Blizzard Entertainment, Inc. today announced that Foo Fighters will headline the closing concert of this year’s sold-out BlizzCon®, taking place October 21-22 at the Anaheim Convention Center. While tickets to the convention are currently sold out, viewers can watch at home by ordering a BlizzCon Virtual Ticket, offering comprehensive live coverage of the event (including Foo Fighters’ performance) globally over the Internet and also on DIRECTV® in the United States.
Over the course of their 16-year career, the Foo Fighters have sold tens of millions of records, won half a dozen Grammy awards, and raised countless voices in singalongs of iconic anthems like “Everlong,” “My Hero,” “Learn to Fly”, “All My Life,” “Best of You,” and “The Pretender.” Foo Fighters’ BlizzCon debut marks founder Dave Grohl’s triumphant return to the convention after playing drums for Tenacious D in last year’s show, and comes during an international arena, stadium, and festival tour promoting their seventh album, the international #1 record Wasting Light.
Opening up the concert will be The Artist Formerly Known as Level 80 Elite Tauren Chieftain, who are returning to BlizzCon following a two-year interstellar tour through the Koprulu sector. Blizzard’s in-house metal band will amp up the crowd with an earth-shaking set of both familiar and brand-new songs drawn from the Warcraft, StarCraft, and Diablo universes before turning the stage over to Foo Fighters for the main event.
“There’s no better way to cap off two days of gaming entertainment than by blowing the roof off the convention center with an awesome rock concert,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Everyone attending BlizzCon and watching from home can look forward to ending the show with a bang when Foo Fighters bring the house down.”
“We’re pretty sure that in the future, music historians will look back at BlizzCon 2011 as the unquestionable pinnacle of Foo Fighters’ long and illustrious career,” said Dave Grohl, Foo Fighters founder and frontman. “We look forward to living up to that prediction by bringing the Horde and Alliance together to rock the hell out of Anaheim next month.”
BlizzCon is a celebration of the global player communities surrounding Blizzard Entertainment’s Warcraft®, Diablo®, and StarCraft® game universes. In addition to serving as a gathering place for the Blizzard Entertainment gaming communities, BlizzCon will have an array of activities, including discussion panels, competitive and casual tournaments, contests, hands-on playtime with current and upcoming Blizzard Entertainment games, and more. Viewers at home can order a BlizzCon Virtual Ticket for $39.99 USD, available around the world as a multi-channel Internet stream with over 50 hours of coverage (pricing and availability may vary by region), and also via DIRECTV in the United States. Visit www.blizzcon.com/live-stream/ for more details and ordering information.
The time is coming, time for BlizzCon 2011! I have a strong feeling that this year will be something special with (SPECULATION) of a StarCraft II expansion, Diablo III news (or release date) and maybe something new. I’ve never been, but I hope I can this year or next to experience this.
Blizzard Entertainment, Inc. today announced that tickets for its sixth BlizzCon® gaming convention will go on sale in two batches on Saturday, May 21 and Wednesday, May 25. In addition, a limited number of tickets to an exclusive pre-BlizzCon dinner to benefit Children’s Hospital of Orange County will go on sale Saturday, May 28.
BlizzCon is a celebration of the global communities surrounding Blizzard’s Warcraft®, Diablo®, and StarCraft® game universes. The event once again offers players a valid reason to skip work on a Friday when it returns to the Anaheim Convention Center this year on October 21 and 22. Gamers around the world will also have the option to enjoy BlizzCon from the comfort of their own home by ordering a BlizzCon Virtual Ticket, which offers comprehensive live coverage of the event streaming online and also on DIRECTV in the United States.
“We love being able to meet directly with our players, and since BlizzCon is one of the rare opportunities we get to do that, we always pack as much information and entertainment as we can into the show,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “This year will be no different — whether you’re with us in Anaheim or joining from home, be prepared for two days of Blizzard gaming and good times with the most passionate community in the world.”
In addition to serving as a mutual stomping ground for the different Blizzard communities, BlizzCon will feature an array of activities, including discussion panels, hands-on playtime with current and upcoming Blizzard Entertainment games, professional and casual tournaments, contests, and much more. Blizzard is looking forward to learning more about its own games from Red Shirt Guy if he can make it to the show again this year.
Tickets to the convention will be priced at $175 USD each and will be available for purchase from the official BlizzCon website (www.blizzcon.com) in two separate batches on Saturday, May 21 at 10 a.m. Pacific time and Wednesday, May 25 at 7 p.m. Pacific time.
Tickets to the BlizzCon Benefit Dinner, which include admission to BlizzCon, will be priced at $500 USD each, with proceeds going to Children’s Hospital of Orange County. Taking place the evening of Thursday, October 20, this exclusive event offers guests an opportunity to rub elbows and trade war stories with Blizzard game developers and other employees before the show. Approximately 200 tickets to the benefit dinner will be available for purchase beginning Saturday, May 28 at 10 a.m. Pacific time through www.blizzcon.com.
Gamers around the world will also have the option to purchase a BlizzCon Virtual Ticket priced at $39.99 USD (pricing may vary by region). The Virtual Ticket grants access to comprehensive live HD coverage from the show floor on each day of the convention, including exclusive interviews, demos, and more. Virtual Ticket coverage will be available to viewers globally as a multichannel Internet stream and also via Pay-per-View on DIRECTV in the United States. DIRECTV customers who order the televised event will receive the multichannel Internet stream at no extra charge, allowing them to watch in the format of their choice. Those who order the BlizzCon Virtual Ticket will also receive this year’s BlizzCon-exclusive World of Warcraft® and StarCraft II in-game items (availability may vary by region), to be revealed at a later date. Limited streaming coverage of the BlizzCon opening ceremony and certain BlizzCon tournaments will be available via the Internet for free.
As BlizzCon draws closer, further details about the show, including ordering and programming information for the BlizzCon Virtual Ticket, will be announced at www.blizzcon.com.
To keep pace with the continued growth of World of Warcraft as well as development on other Blizzard Entertainment games, the company is currently hiring for numerous open positions. More information on available career opportunities can be found at www.blizzard.com/jobs.
We’ll hope to cover BlizzCon later this year in some form or another.