Visceral Games studio, today announced Battlefield™ Hardline Premium*, an exclusive membership program delivering new content and early access to Battlefield Hardline fans to fuel their cops and criminals fantasies all year long. Battlefield Hardline Premium members will enjoy four new super features – Masks, Gun Bench, Competitive Play, and Legendary Status – as well as two weeks early access to four story-themed digital expansion packs. In addition, members will receive monthly rewards and access to exclusive in-game events and items that ensure players execute heists and roll into high-speed chases in style.
The holidays might be over, but EA has one more gift for gamers! Visceral Games, an Electronic Arts Inc.(NASDAQ: EA) studio, today announced that a downloadable demo for Dead Space™ 3, the first entertainment blockbuster of 2013, will be available for download on Xbox Live Marketplace and PlayStation Network starting on January 22. Exclusively for Xbox 360, gamers who want a chance to play the demo one week early, can sign up on http://demo.deadspace.com.* In the demo, players will be thrust into deep space terror when unwilling hero —Isaac Clarke — and all-new co-op companion — Sergeant John Carver — crash land on Tau Volantis, an unforgiving ice planet teeming with Necromorphs. Dead Space 3 takes the franchise’s core elements of suspense, horror, action and sound and introduces them to all-new elements — including co-op play – that allows players to work together to take down the most ambitious Dead Space experience yet. Dead Space 3 launches inNorth America on February 5 on Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC andFebruary 8 in Europe.
Winner of more than 15 critic awards at E3 2012 including Best of Show from Game Informer Magazine, Dead Space 3 cuts to the heart of deep space terror. The game is recognized by game critics worldwide for its incredible craftsmanship in horror, action, suspense and sound design. Players will embark on a thrilling ride through space that takes them to a hostile new planet, Tau Volantis. Fortunately, they are not alone this time around. The fully integrated drop-in/drop-out co-op feature gives players the option to play alone or team-up with a friend anytime. Players that choose to take down the terror together will experience additional story details, side missions and gameplay mechanics only found when playing as John Carver.
Dead Space 3 will be available on February 5 in North America and February 8 in Europe for the PS3, Xbox 360 and the PC.
Surviving violent, subzero conditions while fighting gigantic creatures, human enemies and blood-thirsty Necromorphs won’t be as easy as it sounds! Gamers can go it alone, or fortunately for fans everywhere, they will have the chance to face these terrors with a friend when Visceral Games, an Electronic Arts Inc. studio launches Dead Space 3in Europe on February 8, 2013 (5 February 2013 in North America).
From the lonely depths of space, to a graveyard of derelict spaceships, to a frozen planet with brutal conditions, Dead Space 3takes action and terror to incredible new heights. In Dead Space 3, the fate of mankind rests in the hands of engineer Isaac Clarke and his new merciless co-op partner, John Carver. Survival is more difficult than ever before, but Visceral Games announced today that fans who pre-order the Dead Space 3 Limited Edition at participating retailers will have the advantage of using two bonus* suits and weapons, right when they start the game.
Electronic Arts Inc. today announced Army of TWO The Devil’s Cartel, the gritty third installment to the blockbuster action franchise celebrated for its intense, two player co-operative gameplay. Developed by Visceral Games, the award-winning creators of Dead Space, Army of TWO The Devil’s Cartel re-sets the series that pioneered the co-op experience with a more intense, mature and grittier tone. Players will find themselves on the deadly streets of Mexico as Alpha and Bravo, two operatives working for Tactical Worldwide Operations (T.W.O.), a PMC outfit that drops them in the middle of a drug war conflict for an assignment full of corruption and deceit. With the ability to unleash the power of ultimate destruction, players will need to work together as their objectives unravel, allegiances begin to blur and they face off against a ruthless opposition.
“We wanted to refresh the Army of TWO franchise for a new generation of action gamers, and at the same time, stay true to the core concept that really made the first two games fan favorites,” said Julian Beak, Executive Producer, Visceral Games. “With meaningful, seamless co-op gameplay at its core and explosive new tag-team features, gamers will have to work together tactically and strategically as they push through a city dominated by one of Mexico’s deadliest drug cartels.”
– Darren Ward
Our Score: 4 / 5 – Awesome
Visceral Games and Electronic Arts have teamed up once again to bring you the sequel to one of the best horror survival Third Person Shooters I’ve ever played. You re-assume the role of Issac Clarke, the engineer who survived the encounter with the Necromorphs.
I would like to make a comment first. I would recommend that if you have not played the first Dead Space game, watch the movie available in the single player menu and then the “Dead Space: Aftermath” movie. If you have played and finished the first Dead Space, I recommend the Aftermath movie minimum. The movie ties the two games together while injecting a new key storyline which is continued through the entire Dead Space game. Watching the movie may help you follow the development of the story the game a little easier.
Starting out, you will find that the controls are quite simple to pick up, for the 360, they are the same as they were for the original Dead Space, making the transition easy from the first to second game, your inventory is still mapped to the back button and your aim and shoot are mapped to the left and right triggers as before.
At the beginning of the game you’re in a hospital and stuck in a straight jacket. You’re completely defenseless and you must follow this man who keeps rushing ahead while telling you to hurry up and follow him. Just keep running to survive.
Right from the start (once your arms are finally free) you will have the use of your kinetic ability. I found that I used it more in Dead Space 2 (referred to as DS2 from here on out), than in the original game. You can pick up virtually anything and use it as a weapon. Being that Kinetic doesn’t have any limitations on time or usage, it is a recommended alternative weapon. Of course, your primary weapon once again is the plasma cutter. I believe through the entire game, I had only purchased another gun for emergency usage such as when I was out of ammo. Your choices of weapons once again vary, but they are all the same weapons carried over from Dead Space 1.
The use of Jetpacks will be minimal throughout the game, but you will need to use them while in Zero Gravity. It will help to make your progression through those sections of the map much quicker.
The multiplayer is fun, I had the opportunity to play the Beta on the PS3 before, and helped to properly balance the overall Human Vs Necromorph strengths and weaknesses. At first the Necromorphs were too strong, then too weak, it was about 3-6 weeks and we had finally managed to get a decent level playing field. Once the game shipped, it seems that the beta data transferred well. 4 on 4 is a great level playing field, but wouldn’t you just love to have a 32 player battle royal of Humans fighting off the Necromorphs?
Personally I was really disappointed about the zero gravity and jet pack usage. The first game was great with the vertigo and complete disorientation you had while trying to maneuver through sections. You had no idea where the Necromorphs were coming from, nor which way was up, as what happens in space.
DS2 has once again hit the nail on the head. The details on every part of the ship, the intricate features on every wall, floor, ceiling, even the glass make the ship seem so lifelike for a video game. The lighting and shadows are the perfect mixture to create the atmosphere desired for a science fiction horror survival game.
I would recommend this game to anyone who has played the first Dead Space, who love over the shoulder 3rd person shooters, and who like horror survival games where you’re almost always at a disadvantage with ammo (higher difficulty). The game has a great story to follow as well as just the overall feeling of being immersed into a science fiction movie.