Following is a statement directly from the Watch_Dogs development teams.
Our ambition from the start with Watch_Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we’ve made the tough decision to delay the release until Spring 2014.
We know a lot of you are probably wondering ‘why now?’ We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune every detail so we can deliver a truly memorable and exceptional experience.
We would like to take this opportunity to thank all of you. We thoroughly enjoy and appreciate the way you respond on the web, at events, press conferences and during other opportunities we have to interact. Your passion is what drives us.
We can’t wait to see you in Chicago next Spring. We are confident you’ll love this game as much as we love working on it.
A software bug led to a breakdown of services during the Northeast blackout of 2003, including communication, transportation and power. Now, 10 years later, how much more secure are we? See the hacking features in Part 1 of the Watch Dogs gameplay series and discover how vulnerable we are.
In the screenshots, Aiden Pearce connects with Clara Lille, a woman with her own dark past and questionable methods. He uses any and all methods to exact vengeance against his enemies, be it hacking into personal cell phone conversations or using physical threats to get what he wants.
Players will assume the role of Aiden Pearce, a new type of vigilante who, with the help of his smartphone, will use his ability to hack into Chicago’s central operating system (ctOS) and control almost every element of the city. Aiden will be able to tap into the city’s omnipresent security cameras, download personal information to locate a target, control systems such as traffic lights or public transportation to stop a chase, and more. The city of Chicago is now the ultimate weapon.
[box_light]Watch_Dogs will be available in North America on November 19 for the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft, the WiiU™ system from Nintendo and Windows PC, as well as at the launch of the PlayStation®4 from Sony Computer Entertainment Inc. (SCE). The game is also planned for other next generation consoles.[/box_light]
Following the announcement of the PlayStation®4 from Sony Computer Entertainment Inc. (SCE), Ubisoft® revealed that its highly anticipated open world action-adventure game, Watch_Dogs™, will be available for the launch of the new system.