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Oct
18
2011

Halo Anniversary details: Kinect, Multiplayer Maps, and Waypoint

With less than a month until the highly anticipated release of “Halo: Combat Evolved Anniversary” on Nov. 15, Microsoft’s “Halo” studio, 343 Industries unleashed a volley of exciting news at New York Comic-Con this weekend, including the return of the fan-favorite multiplayer map Hang ‘Em High in “Halo: Combat Evolved Anniversary,” details about the game’s innovative Kinect integration, and the next evolution of Halo Waypoint, the ultimate online destination for “Halo” fans.

 Hang ‘Em High Makes Its Triumphant Return in “Halo: Anniversary”

 Announced at New York Comic-Con, High Noon, the stunning remake of the classic “Halo: Combat Evolved” map Hang ‘Em High, is set to make its glorious return in “Halo: Anniversary.” High Noon (also known as Hang ‘Em High in classic mode) combines a decade of poignant nostalgia with the adrenaline-pumping thrill of classic “Halo” multiplayer combat, to round out the cavalcade of seven fan-favorite multiplayer maps launching with “Halo: Anniversary.”

HIGH NOON – High Noon returns players to the familiar canyons and catwalks of Hang ‘Em High, the “Halo: Combat Evolved” classic multiplayer map, now reimagined for “Halo: Anniversary” with unprecedented detail. The vast generator complexes, which power this enormous slipspace portal, allow it to connect with an unknown number of locations across the galaxy. High Noon is a densely-packed arena of platforms, corridors and cover, best suited for team-based combat in both Slayer and Objective gametypes (4 – 12 players).

Uncover Rich Details about the “Halo” Universe through the Power of Kinect

 Alongside the reveal of High Noon, 343 Industries also unveiled details about Kinect functionality in “Halo: Anniversary,” including voice commands and a new feature that lets players gather canonical  information about its universe as they explore “Halo” and relive the iconic adventure:

Analyze Mode – Analyze Mode is a Kinect-exclusive feature that allows players to “scan” items of interest within the “Halo: Anniversary” campaign to populate the Library, an interactive encyclopedia of “Halo” lore.  Once in Analyze mode, new articles of interest can be added to the Library by focusing the reticule on them and saying “Scan.”

 The Library – The Library is an expansive index that provides detailed information on items of interest players have scanned through “Analyze Mode,” such as vehicles, characters, enemies and weapons. Through the use of gesture controls, players can explore the entire Library at any time and then return to the campaign to continue unlocking more secrets within the “Halo” universe.

 Voice Commands – Harness the technology of Kinect for Xbox 360 to reload your weapon, throw grenades, switch seamlessly between Classic and Remastered graphics and more, using only your voice.

ATLAS Companion Experience and Custom Challenges Usher in the Next Evolution of Halo Waypoint

Halo Waypoint has been the ultimate destination for “Halo” fans on Xbox LIVE since 2009, and this weekend, 343 Industries offered a sneak peak at what’s in store for the groundbreaking online service this holiday:

New Halo Waypoint Interface – A revamped design and user interface lets players navigate Halo Waypoint and access the content they want more easily than ever before, whether they’re online, on their Xbox 360 or on their Windows Phone.

Halo Waypoint ATLAS – Available on Windows Phones this holiday, Halo Waypoint ATLAS (Advanced TacticaL Assault System) is a new mobile experience that offers players a detailed, top-down view of any “Halo: Anniversary” or “Halo: Reach” map in real-time, letting them monitor teammates’  movements and positions as they play. This innovative app encourages strategic gameplay and offers a fun companion experience to any multiplayer match.

 Custom Challenges – Building upon the “Halo” series’ genre-defining user-creation toolset, 343 Industries is empowering the community even further by introducing Custom Challenges in “Halo: Anniversary” and “Halo: Reach.” For the first time, players will be able to issue custom Challenges and create friendly competitions with Xbox friends, unlocking infinite creative possibilities to invent and test their “Halo” skills against one another.

For example, players can create a Challenge to get a specific number of headshots (say 50) in Multiplayer, within 24 hours.  They can then try the challenge themselves, or invite their friends to give it a shot to see who can get the most headshots.  Challenges can be created for Campaign, Matchmaking Firefight, Multiplayer and even Custom modes.

Players will also be able to earn “Halo: Reach” Credits by completing Custom Challenges, infusing new creative potential into the game’s deep player progression system, and leveraging all the great new multiplayer maps from “Halo: Anniversary”!

For a sneak peek at Halo Waypoint ATLAS and Kinect functionality in “Halo: Anniversary,” new footage of the iconic level, “The Pillar of Autumn,” and screenshots of High Noon, be sure to check out the new behind-the-scenes videos and screenshot galleries from 343 Industries available today on Halo Waypoint and HaloWaypoint.com.

For more information about “Halo: Anniversary” and the “Halo” franchise, please visit HaloWaypoint.com and follow the 343 team on Facebook at http://www.facebook.com/HaloWaypoint.

With a bounty of new features including cooperative play over Xbox LIVE, a bundle of some of the most beloved multiplayer maps in “Halo” history reimagined, new challenges and new story to uncover, “Halo: Combat Evolved Anniversary” is a must-have experience, coming exclusively to Xbox 360 on Nov. 15, 2011.


0 responses to “Halo Anniversary details: Kinect, Multiplayer Maps, and Waypoint”

  1. […] is going to be released on November 15th – exactly ten years after the original Halo: CE.Halo: Combat Evolved Anniversary is an upcoming remake of the original game that was released almost…option to switch back to the classic mode), completely remastered sountrack, and support for […]

  2. […] Halo… This Video Game series evokes two kinds of emotions from the general video game circuit, One…Hatred: Many people who hate the Halo franchise state that their hatred is fueled by a Story/ Campaign that is void of a plausible storyline, that every plot twist and point are too chaoutic and hard to follow, some believe it is too shallow. The other main point of Contention is a Multiplayer mode that is chaotic, and void of any kind of "true skill" and tactical gameplay. These opinions have merits, ever since the original Halo: Combat Evolved helped make the Xbox name what it is today the story has been convoluted and decently sketchy leaving gamers to either fill in the blanks themselves or look for further reading on the subject such as the halo novels, comics and short movies, Halo 3 did a good jb of tying up loose ends but it rings hollow to gamers who love a deep engrossing story. As for the Multiplayer, it is chaotic, it doesnt have many points of tactics other than outnumbering your opponent and it is easy to feel cheated when getting the jump on an enemy only to have him/her still kill you when you obviously should have won. That aside we will look at the other side of the coin. Fandom: Halo is loved because it is a bright, vibrant game with beautiful designs and awesome setpieces. Fans of the series say that Halo says enough during its story to keep your attention and that the characters steal the show, and that Multiplayer though chaotic is a great break from games such as Call of Duty which sometimes overpower players without detailed knowledge of a maps choke points, spawn points, and hiding spots/strategic areas. They say that there are so many that take that formula in multiplayer why not let a game have chaos if the players love it. They also point out that just because there arent subtle tactics it doesnt mean a player who thinks is not any better than a trigger happy lunatic, baiting players to tight areas to kill with shotguns/grenades or hiding with a sniper rifle is tactical enough in their eyes. My Opinion: The Halo series has done incredible things, especialy for online gaming. The Forge mode that allows players to create their own maps…although done before by games such as Farcry and Little Big Planet…gives players amazing control to create their visions, Theatre mode allows players to view old matches and relive glory moments by editing clips and taking still frames to send to friends, The graphics are always impressive, the Campaign for the most part is solid and the Multiplayer is always the biggest draw of the serious, while I enjoy the game variants and explosive moments, I myself enjoy more tactical games, such as a Command and Conquer or Call of Duty or Gears of War, I do appreciate Bungies effort in putting great quality forward. In a standard 1-10 format, 1 being terrible and 10 being perfect I would give the series a fantastic rating of 9. Halo 2 is the best of the series multiplayer and Halo 3 is best for story. I URGE ANY GAMER TO PLAY THE HALO SERIES, if you don't you truly are missing out, you don't have to love it but at least appreciate how solid a series of game it truly is.   If you enjoyed this article check out my official Blog at http://selfproclaimedknow-it-all.blogspot.com/ […]

  3. […] List Price: $ 39.99 Price: $ 39.99 Halo: Combat Evolved Anniversary Bundled with seven of the most popular multiplayer maps.Include a b…riptionId%3DAKIAJE6K3HD5BNXPOF5A%26tag%3Digetlive-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB0050SYY5E" rel="nofollow"> Bundled with seven of the most popular multiplayer maps.Include a bounty of new features including cooperative play over Xbox LIVE.AchievementsNew challengesNew fiction to uncover. Halo: Combat Evolved Anniversary is a spectacularly remastered version of the original “Halo” campaign, created in celebration of the 10th anniversary of one of the most beloved franchises in gaming history. With a bounty of new features including cooperative play over Xbox LIVE, a bundle of some of the most beloved multiplayer maps in “Halo” history reimagined for Xbox LIVE, new challenges and a new story to uncover, Halo: Anniversary is a must-have experience, […]

  4. […] List Price: $ 39.99 Price: $ 39.99 Halo: Combat Evolved Anniversary Bundled with seven of the most popular multiplayer maps.Include a b…riptionId%3DAKIAJE6K3HD5BNXPOF5A%26tag%3Digetlive-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB0050SYY5E" rel="nofollow"> Bundled with seven of the most popular multiplayer maps.Include a bounty of new features including cooperative play over Xbox LIVE.AchievementsNew challengesNew fiction to uncover. Halo: Combat Evolved Anniversary is a spectacularly remastered version of the original “Halo” campaign, created in celebration of the 10th anniversary of one of the most beloved franchises in gaming history. With a bounty of new features including cooperative play over Xbox LIVE, a bundle of some of the most beloved multiplayer maps in “Halo” history reimagined for Xbox LIVE, new challenges and a new story to uncover, Halo: Anniversary is a must-have experience, […]

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