Frontier Developments today released the launch trailer for Elite: Dangerous.
Frontier also announced that Gamma 2.00 will be released today, and that there will be no wipe of positions or progress on the 16 December launch of Elite: Dangerous 1.0.
Additionally, players’ starting credits are to be increased tenfold and all players starting or restarting the game will receive their new credits allocation.
Players with early access can start honing their flight skills and accumulating credits ready for the 16 December launch, when they will take part in the vicious power struggle to succeed the Emperor – arguably the most powerful human in the 400 billion star-system Milky Way galaxy. This major story event will kick off Elite: Dangerous’ ever unfolding, player influenced narrative.
Elite: Dangerous includes ‘out of the box’ support for 4K ultra-high definition, 3D TV, Track IR and Oculus Rift VR for those with appropriate hardware.
There is one week left to pre-order the Elite: Dangerous Mercenary Edition for £35.00 ($50 and €40), which is a £4.99 pre-order discount from the £39.99 launch day retail price. It is available exclusively from the Elite: Dangerous online store and includes:
- A digital download of Elite: Dangerous.
- Your very own additional Eagle fighter ship docked in a secondary location in-game.
- Exclusive pack of ship paint jobs.
- A ‘day one’ ship decal.
- A digital players’ guide.
- A digital concept art book.
All those who pre-order the game get to play the single player combat missions immediately. A new launcher will accompany Gamma 2.00, allowing access to single player combat missions for those with early access to Elite: Dangerous as well as everyone who has pre-ordered.