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Review

Dec 31, 2025

The Jackbox Party Pack 11 Review

Lights Off
5 Incredible
Retails for: $29.99
We Recommend: $29.99
  • Developer: Jackbox Games Inc
  • Publisher: Jackbox Games Inc
  • Genre: Party
  • Released: Oct 22, 2025
  • Platform: Windows, Xbox Series X|S, PlayStation 5, Switch, iOS
  • Reviewed: Windows

The Jackbox Party Pack 11 continues the series’ tradition of fun and exciting party games while experimenting with genres. Rather than relying on a single endlessly replayable hit, the pack presents a varied lineup that spans writing, drawing, social deduction, sound-based performance, cooperative trivia, and RPG-inspired teamwork. Strong writing, confident voice acting, and polished presentation anchor the experience, even as individual games differ widely in tone, energy, and replayability. The result is a collection that feels both familiar and exploratory, one that may not land equally for every group, but consistently delivers exciting party-night experiences.

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Dominate

Doominate is one of The Jackbox Party Pack 11’s standout games, using familiar mechanics from other Jackbox titles like Quiplash and mixing it into a clever new format. The core idea is simple but effective, players are given a generally positive prompt and must intentionally ruin it by adding a phrase or a few words to it. Then two of the altered prompts are pitted against each other, with players voting on which outcome is the funniest or most effective; very much in the spirit of Quiplash’s head-to-head showdowns.

As the game progresses, Doominate adds an additional twist. In the final round, players must attempt to “fix” the very prompts they previously corrupted. Supporting 3–8 players, Doominate thrives on group chemistry and is especially effective with players who enjoy pushing the group’s boundaries. Like many of the open ended Jackbox games, it’s prone to rapidly jump into crude humor, making it one of the “dirty minds” games of the pack, the other being the drawing game, Cookie Haus. Whenever players are given open-ended prompts, restraint tends to disappear quickly and in the right group, it easily becomes one of the most consistently funny and memorable experiences in Party Pack 11, proving that even classic ideas can feel new with the right twist.

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Hear Say

Hear Say is one of Pack 11’s most unconventional offerings, built entirely around sound. The game asks players to use their microphones to imitate specific noises or situations. These recordings are then played back for the group, who vote on their favorite interpretation. The winning sounds are paired with random stock footage, leading to some hilarious absurdity.

Visually, Hear Say is an unexpected highlight. Each player is represented by a small, bean-like character with exaggerated and often wild animations that react dynamically to the sounds being made. These animations significantly enhance the humor, turning even mundane audio performances into entertaining moments. In this sense, Hear Say is as funny visually as it is to listen to.

The main competitive rounds, where players attempt to create the best sound, are easily the game’s strongest component. Between these rounds, Hear Say introduces short sound-based mini-games utilizing the microphones again, typically involving the manipulation of sound waves. While these mini-games help the experience, they are noticeably weaker than the core gameplay. Hear Say supports 2–8 players, but its success is heavily dependent on the group. It’s a poor fit for tiny rooms because you’ll end up picking up other player’s audio when recording. The game works very well for those playing via a stream though, where you can mute the other participants’ audio to get a clean recording of yourself. Although if you have enough space to move to a different part of the room or in the home, your recording should be a-ok.

Within the broader Jackbox catalog, Hear Say belongs to a rarely explored lineage of sound-based games, tracing its roots back to Party Pack 2’s Earwax and Party Pack 10’s solid Dodo Re Mi. In execution, Hear Say falls somewhere between those two, more ambitious and visually polished than Earwax, but less mechanically refined than Dodo Re Mi.

That said, the format won’t appeal to everyone. Players with stage fright, limited confidence in vocal creativity, or unreliable audio setups may find the experience uncomfortable or frustrating. With the right group and a stable setup, Hear Say has the potential to be one of The Jackbox Party Pack 11’s most delightfully unhinged games.

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Cookie Haus

Cookie Haus serves as this year’s dedicated drawing game, placing players in the role of cookie artists, tasked with decorating cookies to satisfy clients. While the underlying structure follows Jackbox’s well-established drawing-game formula, the execution sets it apart in meaningful ways.

The game’s most striking feature is its presentation. Instead of drawing on a flat, paper-like canvas, players work directly on textured cookies of different shapes giving the players some early idea of how they want to tackle the prompt. The decorating tools, ranging from varied colors to sprinkles and toppings, give Cookie Haus some added flair that other drawing games have yet to tap into.

That cookie-focused design, however, also can be seen as a limitation or a challenge. Being confined to a specific shape forces players to think more abstractly to match certain prompts. As a result, Cookie Haus leans more heavily on prompt quality than some of the prior games.

As with most of the drawing games, artistic skill plays a role. Players using a stylus or tablet often stand out, but clever interpretation with weaker skill can still shine. While it doesn’t reach the consistent comedic highs of games like Tee K.O. or Drawful, Cookie Haus offers a fun time for 3–8 players and is a solid entry that prioritizes aesthetics and inventive problem-solving and for players who enjoy crafting something visually pleasing within tight constraints, it stands as one of the more refined drawing games

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Suspectives

Suspectives fills the social-deduction slot in Party Pack 11, tasking players with uncovering which member of their group has secretly been labeled a criminal. Designed for 4–8 players, the game begins with a series of personal survey questions, the answers to which form the backbone of the mystery. One response is quietly selected to implicate a single player, while others are transformed into pieces of evidence that fuel the investigation. Players then step into the role of detectives, questioning each other as suspicion builds.

Unlike faster, chaos-driven party games, Suspectives relies on sustained discussion. Rounds can continue until the group feels confident enough to accuse, or until misleading evidence throws everyone off track. This slower pace makes player participation essential; the game shines when everyone actively joins in and collapses when someone fails to grasp the premise or hesitates to contribute. While the concept is inventive, it also makes Suspectives one of the densest entries in the pack, with a learning curve that may intimidate first-time players.

Replay value may be limited once groups become familiar with the structure though, but the first few sessions offer genuine intrigue and plenty of opportunities for playful fun. When the mechanics click and fingers start pointing, Suspectives delivers a focused, conversation-driven form of classic Jackbox fun.

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Legends of Trivia

One of the more ambitious entries this year is Legends of Trivia. It transforms traditional trivia into a cooperative RPG-inspired campaign. Supporting 1–6 players, it emphasizes teamwork, communication, and shared decision-making over quick laughs or competitive chaos.

The game casts players as an adventuring party traveling through a fantasy world where trivia questions function as combat encounters. Players choose predefined characters with light RPG stats, and every correct answer contributes to defeating enemies while incorrect answers cause personal damage. Gold earned along the way introduces resource management, allowing teams to revive fallen allies, heal, or purchase hints. Some questions split information across players, requiring discussion before choosing an answer. Others involve multiple correct options, typed list completion, or riddles that test problem-solving skills. Between battles, the group votes on which route to take, one that may be easier or maybe one that may be more lucrative.

Presentation is one of this game’s big selling points and the writing balances pop culture references with broader general knowledge, reinforcing the sense that this is a curated adventure rather than a rapid-fire quiz. However, this design comes with trade-offs. The pacing is noticeably slower than most Jackbox games, and without the right group, the cooperative structure can cause the energy to dip quickly. Players looking for an immediate, loud party atmosphere may find the methodical rhythm underwhelming. Legends of Trivia feels deliberately targeted toward players who enjoy RPGs and structured collaboration, making it more of a “trivia game for gamers” than a universal crowd-pleaser.

While it may lack the endless replayability of faster trivia staples like Trivia Murder Party, Legends of Trivia stands out as one of Jackbox’s most creatively daring projects and with the right group, it delivers a thoughtful, cooperative experience that showcases how far the series can stretch beyond its party-game roots.

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Conclusion

The Jackbox Party Pack 11 offers a well-rounded lineup that emphasizes variety and creativity. Each game contributes something different, resulting in a pack that feels more adventurous in tone and structure. That said, some games will naturally be enjoyed longer than others, and that enjoyment is heavily influenced by the group.

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The Jackbox games consistently shine when played with friends who understand each other’s humor and social boundaries. The experience improves significantly when players are comfortable engaging openly, or teasing each other intentionally. Party Pack 11 reinforces Jackbox’s strengths and maintains the series’ high standards. The writing remains sharp, host performances are lively, and the overall presentation reinforces the sense of a curated game night rather than a loose bundle of minigames. Ultimately, The Jackbox Party Pack 11 is a satisfying entry, one that offers fresh content for veterans of the series while remaining accessible to newcomers. It confidently reinforces why Jackbox remains the go-to choice for laughter-filled game nights.

A Steam code was provided by the publisher for review purposes