Tenebris Somnia, the 2D retro survival horror with FMV cutscenes is confirmed for PC and consoles this year

From Press Release:

DUSK, PA – June 2, 2026 – Video game publisher New Blood Interactive, together with Andrés Borghi and Saibot Studios, present Tenebris Somnia, a 2D retro survival horror adventure coming to Steam and Consoles 2026.

A playable demo is currently available through the game’s Steam page as well as on Xbox. The title is also planned for release on PlayStation 4, PlayStation 5, Xbox Series X/S, Nintendo Switch, and Nintendo Switch 2.

At launch, Tenebris Somnia will support English, Spanish, Brazilian Portuguese, and Japanese.

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Players will uncover the depths of a disturbing story by solving puzzles, exploring unsettling environments, and fighting horrible creatures.

Inspired by genre-defining classics such as Silent Hill and Resident Evil, the game brings old-school tension into a pixel-art world shaped by the 8-bit and 16-bit era.

Yet its darkest secrets are hidden within filmed sequences. At key moments, the experience shifts away from gameplay and into scenes made with real actors, practical effects, and all made by an award-winning film crew from Argentina.

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Following its international showcase circuit, Tenebris Somnia has gained recognition across the horror and indie game scene, including Winner at Unreal Argentina 2024, Best Game Winner at EVA 2023, and Official Selection at the Latin American Games Showcase 2024, 2025, 2026 and Day of the Devs 2026.

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The game has also appeared at major international events including Penny Arcade Expo, Gamescom LATAM and BitSummit PUNCH in Kyoto, where the team showcased the game to new audiences. Official Steam updates also confirm that the team’s next stop is Los Angeles for Summer Game Fest, where they plan to announce the release date.

The team will also be attending Summer Game Fest and Day of the Devs, where they will showcase additional gameplay footage, and participate in interviews and meetings during Play Days.

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Features

  • Retro-inspired survival horror gameplay
  • Pixel-art environments influenced by the 8-bit and 16-bit era
  • Puzzle solving, exploration, and combat with horrible creatures
  • Filmed sequences featuring real actors
  • Practical effects created by a professional film crew
  • Inspired by classics such as Silent Hill and Resident Evil
  • Created with real actors, practical effects, and no generative AI
  • English, Spanish, Brazilian Portuguese, and Japanese language support

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