They say imitation is the sincerest form of flattery, and for Escape From Duckov is that. It clearly looks to Escape from Tarkov as inspiration, and comparisons are inevitable when 81% of the name matches. It evens goes so far as to ape so much of the weapons, ammo, attachments, items, systems, and locales that it’s hard for the game to present its own identity in contrast. That said, Escape From Duckov is an accessible top-down PVE extraction shooter, but it leaves me wanting more originality and fun that it claims to have.
BALL x PIT (pronounced Ball Pit) is just as fun as the ones you’d play in as a kid, except here there’s no chance of catching a disease from it. Not to be reductive, but this is essentially Breakout meets Vampire Survivors meets Stardew Valley, albeit with its own flavor and dressing. This is a game of endless combinations of builds and loadouts for an action roguelite with unique twists to keep you coming back for “just one more run”. In general, I think ‘addiction’ is too strong a word in almost any context, especially games. When it comes to BALL x PIT, it’s evident that it has all the hooks to be the next fixation to enter the zeitgeist.
The teams behind crafting Battlefield 6 leaned heavily on the community to build it from the ground up, and its sturdier than the foundations the prior games were built on. This is a game that’s serious in tone but isn’t afraid to have fun. I sure hope you like explosions, because during any given match there’s at least one going off every five seconds that’s sure to rattle your headset or speaker setup. It’s beautiful bedlam on display without compromise. Battlefield 6 hits all the right notes with its wanton destruction, hallmark chaos, and above all is a game built by fans, for fans.
Alien: Rogue Incursion Evolved Edition takes the original VR experience of Alien: Rogue Incursion and puts it onto flatscreens for an often exciting and engaging non-VR encounter. The translation shows Survios put in a lot of work to make this looks and feel substantially different, and succeeds. Alien: Rogue Incursion Evolved Edition has enough going for it to be excited about. At $30, Alien: Rogue Incursion Evolved Edition is properly priced for a standalone game that features only “Part One” of the story.
Gearbox invented the looter shooter with Borderlands, and in a lot of ways the series didn’t grow with the times. Borderlands 4 is a game that feels like its going through some growing pains, as it feels like a direct response to player feedback over prior entries. It’s less wacky, more grounded, and in doing so, it finds a new level of confidence even if it loses a bit of its personality along the way. “Diablo with guns” is still an incredibly compelling gameplay loop, that is further improved upon and refines the looter shooter. Gearbox still does it like no one else, and Borderlands 4 is a fantastic time solo or with friends.
In a world of constant hand-holding, where the next objective is always a glowing beacon on a mini-map and the path forward is a neon breadcrumb trail, a game like Hell is Us feels like a rebellious statement. Developed by Rogue Factor and published by NACON, this third-person action-adventure doesn’t just ask you to explore a devastated world; it demands that you inhabit it. It’s a game that asks you to pay attention, to remember, and to connect the dots yourself, and for the most part, it’s a wonderfully refreshing—if occasionally frustrating—experience. Hell is Us leans on its ambition and artistic vision to be a bold and compelling adventure that you’ll be thinking about it long after the credits roll.
On its head, Henry Halfhead is game with wacky physics interactions and funny moments. But once you spend more than a few minutes with it, you’ll find that it desires to explore the human condition. Part sandbox, part story, Henry Halfhead is all heart. Henry Halfhead is a fun and lighthearted in its execution of the story it wants to tell, but if you listen close, you’ll find a game that has emotional weight.
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