RoadCraft is another unique entry from Saber Interactive, offering the opportunity to create a company from scratch and rebuild the world around you. There’s a clever blend of weather and construction, and needing to adapt to ever changing scenarios to restart the local industry. A lot of systems like damage and fuel were vaulted for accessibility, but that has come at a cost. RoadCraft is certainly niche, but it’s first one of these that felt that the work wasn’t worth the reward.
Short stories are fantastic, easy reads that make you feel accomplished. The same goes for short games. I much prefer them over something you need sink 100 hours into. However, when it comes to Frog Legs from Elliott Dahle, it’s one game I wish there was actually more of.
“Bad boys, bad boys, what ’ya gonna do? What ’ya gonna do when we come for you?” The Precinct is the follow-up to American Fugitive from Fallen Tree Games. In this reverse-GTA, we find ourselves in the shoes of a rookie police officer with a strong family background and justice to be served. The Precinct has a fun open-world to engage in, policing systems that hold you accountable, and a neon-soaked city full of crime to stop.
I loved DOOM (2016), but when it came to DOOM Eternal, it was a game I tolerated but didn’t really like. With DOOM: The Dark Ages, I feared that I wouldn’t like it, especially for a game with such a focus on parrying. Those fears have been allayed, because I wholeheartedly love this top to bottom. The Dark Ages feels clever and timely to be an action FPS with a parry system that feels like nothing else, where the action never lets up and doesn’t disappoint. DOOM: The Dark Ages lets you ripeth and teareth in the days of future past with great impunity for an unforgettable campaign of carnage.
© 2011-2025 Saving Content