NAMCO BANDAI Games America Inc. today announced ARMORED CORE® V is now available in North America for the Xbox 360 video game and entertainment system from Microsoft and PlayStation 3 computer entertainment system. If you couldn’t tell already, we have a review of the game.
Our Score: 4 / 5 – Awesome
The Corporation run by a dictator known as “Father” has taken over. The Revolution is mounting attacks to take The City back and pure manpower alone won’t accomplish this task, as big mechanical robots with immense firepower are the key to winning. This is the third Armored Core on current generation of consoles, the fifth main entry in the series, and the fourteenth game overall.
Fans of the series will notice that the speed at which Armored Core games have played has been greatly reduced. Fear not, as thrusters and being highly maneuverable are still at the forefront here. It is also equally important to take cover behind buildings to be covert and stealthy when possible to acoid taking unnecessary damage. It’s best if you switch to the new “Scan Mode” with the click of the right stick, where you can’t fire your weapons but can scan for enemies or deploy recon units that can reveal enemies in the area. There are no more prolonged high flying sequences, as you are predominately earth-bound. You’ll be able to climb buildings for high-altitude attacks to catch an enemy off guard or destroy a mounted sniper mech that’s been taking pot shots at you across the map. You can even consume large amounts of energy to perform thruster jumps that will keep you in the air for a short time. Controlling these massive beasts is nearly effortless as you always feel in control of what you’re doing and where you’re going. The mistakes that get you killed are of your own volition and no one else’s.
Comparisons will and should be drawn to Chromehounds – a prior From Software simulation mech adventure, only found on the Xbox 360. Customization has always been instrumental in your success or failure in Armored Core, and here is no different. Building your mech could easily take an hour to get it the way you like. Whether it’s designing a custom emblem, choosing the right colors and pattern options, or buying and setting parts that don’t overload the mech – there’s a way to put your signature on it. Chromehounds had a story, but was basically a tutorial for the main mode of the game – Online. Armored Core V takes a page from that book and introduces a online-driven game where you and friends and strangers can join and create teams to take on other online teams to battle for territorial control. Lastly, you can join a Free Battle and played Ranked or Unranked games to simply have a battle arena to blow-up mechs.
With that, the menu system “logs you on” to the network in which you can immediately chat with teammates and effortlessly choose between online and offline missions. Missions are all referred to as “Sorties” which by definition means to attack from a defensive position. Story sorties are as bland as they come and often are multi-tiered to which the experience is hindered by extended missions that feel they should have ended a while ago. There is no saving mid-mission, so plan accordingly. Thankfully there are checkpoints at select locations, but are sparse. When a mission is completed you’re given a letter grade ‘E’ through ‘S’ that will also give you credits to buy more parts to outfit your mech to make it faster and stronger. The other main mission type for offline play is “Order” which are short, varied affairs that almost always take less than 5 minutes to complete, a stark contrast to that of the story. Objectives are simple, kill all enemies, destroy all enemies under a certain time, or fight a 1-on-1 mech battle. Here I found this to be the most fun even as many of the missions were similar, but never felt like a chore or overstayed its welcome. With them being so short, it’s understandable there are 83 of them.
The graphical style has improved from the prior games as there’s more color and texture, but a lot of it is muddy looking with grainy camera and oversaturated hues. It actually hurt my eyes during the day, but tolerable at night. Sound design is what you’d expect, deep bass for stomping around, a rush of noise from engaging thrusters, a hailstorm of gunfire and shrieking alarm noises that will get stuck in your head long after you’ve turned it off.
It seems with Armored Core V, there was a lot of attention paid to what fans wanted in a true sequel for the franchise – and the answer was something that went back to its roots, but was approachable by newcomers. I think that gets achieved here. It’s overwhelming at first, but once you parse all the data being thrown at you you’ll find a deep, slightly messy, and engaging game with a lot of replayability for years to come.
A PS3 review copy of the game was provided by Namco Bandai for Review purposes
NAMCO BANDAI Games America Inc. today announced ARMORED CORE V has been approved for manufacturing to arrive heavily armed and armored in stores on March 20, 2012 in North America and on March 23, 2012 in Europe for the Xbox 360 video game and entertainment system from Microsoft and PlayStation 3 computer entertainment system.
ARMORED CORE V revolutionizes the series with massive online multiplayer battles designed around huge team-based skirmishes on a grand scale, a robust offline mode, and a completely new atmosphere. Featuring ACs or “Armored Cores” that are customized for more strategic gameplay, ARMORED CORE V focuses on tactics and effectively utilizing the geography of a level to maximize the devastating effects of attacks. Players will be able to customize their Armored Core with countless unlockable parts creating their own personal weapons of mass destruction.
“We all know FromSoftware has a great track record of developing quality, highly immersive and addictive games, and ARMORED CORE V will continue that tradition with new layers of strategy,” said Carlson Choi, Vice President of Marketing, NAMCO BANDAI Games America Inc.
Developed by the acclaimed FromSoftware, Inc., the ARMORED CORE franchise is renowned for its intense AC battles and customization, with ARMORED CORE V offering 10-player multiplayer battles and over 500 parts to customize ACs into personalized war machines.
ARMORED CORE V will be available throughout North America on March 20, 2012. Fans pre-ordering the title from GameStop stores across North America, as well as GameStop.com, will gain exclusive access to the ‘HEAVY ASSAULT PACK’ while supplies last, while fans who pre-order through Amazon.com will get access to the ‘RECON PACK’. The packs will include additional weapons and parts that will help give players a competitive advantage on day one in the innovative and sophisticated online multiplayer battles of ARMORED CORE V.
In a future world where the arid lands have been ravaged by war, the resistance will rise up in ARMORED CORE V, the latest title in the renowned mech-action franchise developed by the critically acclaimed studio, FromSoftware, and releasing in on March 20th in North America.
In today’s video, NAMCO BANDAI Games America’s Community Manager ‘FilthieRich’ gives fans a first look at the deep and intricate multiplayer and strategic action that fans will be immersed in when the game launches on PlayStation 3 and Xbox 360.
NAMCO BANDAI Games America Inc. today announced ARMORED CORE V will be released on March 20, 2012 in North America and on March 23, 2012 in Europe for the Xbox 360 video game and entertainment system from Microsoft and PlayStation 3 computer entertainment system. Developed by the acclaimed FromSoftware, Inc., ARMORED CORE V will bring the most intense and strategic mech battles yet to the veteran series.
The ARMORED CORE franchise is renowned in the mech action genre for its intense battles and customization options. ARMORED CORE V revolutionizes the series with massive online multiplayer battles designed around huge team-based skirmishes on a grand scale, a robust offline mode, and a completely new atmosphere. Featuring mechs or “Armored Cores” that are customized for more strategic gameplay,ARMORED CORE V focuses on tactics and effectively utilizing the geography of a level to maximize the devastating effects of attacks. Players will be able to customize their Armored Core with countless unlockable parts creating their own personal weapons of mass destruction.
“Gamers have been eagerly anticipating the release of ARMORED CORE V, which will bring strategic mech combat to new heights,” said Eiichi Nakajima, studio head, FromSoftware, Inc. “With cooperative missions, a persistent online world battling for territories and epic team battles, ARMORED CORE V is the complete action shooter package.”
The all new Operator Mode gives one player a leadership role by being able to supply his Armored Core teammates with enemy positions, movements and details.
“A quick trigger finger and razor-sharp reflexes won’t always turn the tide of battle in ARMORED CORE V,” said Carlson Choi, Vice President of Marketing, NAMCO BANDAI Games America. “The Operator adds a new layer of strategy orchestrating his team of Armored Cores to victory by finding the enemy’s weaknesses.”
NAMCO BANDAI Games America Inc. also confirmed today that ARMORED CORE fans pre-ordering the title from GameStop® stores across North America, as well as GameStop.com, will gain exclusive access to the ‘HEAVY ASSAULT PACK’ while supplies last. The pack will include additional weapons and parts that will help give players a competitive advantage on day one in the innovative and sophisticated online multiplayer battles of ARMORED CORE V.
In a future world where the arid lands have been ravaged by war, The Resistance will rise up in ARMORED CORE V, the latest title in the renowned mech action franchise releasing in 2012.
To showcase the heavily armed mechs, action and carnage that the franchise is known for, here are some beautiful shots: