Mortal Kombat X Review

Apr 21, 2015

After I played a bunch of 2011’s Mortal Kombat 9, I had wondered where NetherRealm Studios could go next. Mortal Kombat 9 had successfully used through the beloved characters and story from the original trilogy as the base for that game, so it was hard to see where they could go given that the games after the original trilogy were not as well received.

Warner Bros games like Mortal Kombat and LEGO series come to

Feb 12, 2015 is happy to announce that Warner Bros. Interactive Entertainment is the newest addition to the family of partners.

Reptile revealed for Mortal Kombat X

Jan 28, 2015


Mortal Kombat X gameplay trailer asks, “Who’s Next?”

Jan 14, 2015


Quan Chi is the next kombatant for Mortal Kombat X

Oct 02, 2014


Mortal Kombat X releases on April 14th, 2015, with Goro as a Pre-Order Character

Sep 05, 2014

Warner Bros. Interactive Entertainment today confirmed that Mortal Kombat X, in development by NetherRealm Studios, is scheduled for release worldwide beginning April 14, 2015. The game will be available for the PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, the all-in-one games and entertainment system from Microsoft, the Xbox 360 games and entertainment system from Microsoft and Windows PC.

Kano revealed for Mortal Kombat X

Aug 11, 2014


Raiden gameplay in Mortal Kombat X

Aug 05, 2014


Mortal Kombat Arcade Kollection Review

Feb 11, 2012

When Mortal Kombat Arcade Kollection was originally released for Xbox Live Arcade and PlayStation Network it was plagued with several issues: music & sound bugs, a cropped screen, and online play that barely worked were just some of the issues. And it unfortunately took until mid-December for a patch to finally arrive to fix the most egregious issues. I refused to review the game at all up to that point just because it was so broken that it would have received a 1 Star rating at best at the time. But now with the release of the Mortal Kombat Arcade Kollection on Steam, I revisited the title on all platforms once again, and was much more satisfied with what I saw.