Paradox Interactive, a publisher and developer of grand strategy games, today announced that multiple titles from their recent catalogue have reached impressive new milestones for worldwide sales. Three games, all created by the publisher’s internal teams at Paradox Development Studio, have enjoyed highly successful launches and ongoing sales in recent weeks, thanks to Paradox’s dedicated community of players and their ongoing, long-term support for each game in their library.
Paradox is known for their historical grand strategy games like Europa Universalis and Crusader Kings, and the question has long been asked of them when they are going to make a space game. Now that they have, they had to abandon historical accuracy and go for future science fiction, which creates nearly endless possibilities. Paradox is out to “make space games great again” with Stellaris, and I can confidently say that they have done so in spectacular fashion, making this the biggest Paradox title to date, but also the developer’s most accessible game as well.
© 2011-2025 Saving Content