Ghost Recon Future Soldier – Gunsmith Mode Trailer

Apr 27, 2012

We have an extensive trailer for the Gunsmith Mode in Tom Clancy’s Ghost Recon Future Soldier:


Redstorm narrates New Ghost Recon Future Soldier Multiplayer Trailer

Apr 17, 2012

Tom Clancy’s Ghost Recon: Future Soldier is scheduled to release for the Xbox 360 and the Sony PlayStation 3 computer entertainment system on May 22, 2012 in North America. It will be available on PC on June 12, 2012.

Here we have Tommy Jacobs from Redstorm narrating the multiplayer, pointing out how well teamwork ensures success:


Tom Clancy’s Ghost Recon Future Soldier coming May 22nd, 2012 in North America

Jan 11, 2012

Ubisoft announced Tom Clancy’s Ghost Recon Future Soldier will launch in North America on May 22, 2012 and in Europe on May 24, 2012.  The game will be available for the Xbox 360 video game and entertainment system from Microsoft, the Sony PlayStation 3 computer entertainment system, and for Windows PC at a later date.

A multiplayer beta will be available in April for both Xbox 360 and PlayStation 3.

 “Ubisoft prides itself on creating some of the most compelling and innovative experiences in digital entertainment,” said Adrian Lacey, IP development director at Ubisoft Studios France. “Today we are feature complete in our multi-player, single-player and four-player co-op campaign modes. We have made the decision to move the date in order to ensure that all these ingredients are pushed to the highest level and provide a truly unique shooter experience. The Ghost Recon franchise is known for setting the standard of high definition gaming and we believe the extra couple of months will allow us to reach that goal. We would like to thank all Ghost Recon fans for their patience and look forward to unveiling some exciting new elements in the coming weeks.”

Tom Clancy’s Rainbow 6 Patriots – Debut trailer (the one from VGAs)

Dec 12, 2011


Rainbow 6 Patriots – Target Gameplay Footage

Nov 05, 2011

This video contains target gameplay footage that illustrates the vision of the game.  Creative Director David Sears explains this in the intro. It is not actual gameplay footage.