WWE 2K BATTLEGROUNDS is a first of its kind, that does for wrestling like what Saber Interactive’s own NBA 2K Playgrounds 2 did for basketball. You’ll play as caricatures of WWE’s past and present performing exaggerated movesets in extravagant arenas. It’s not a complex game by design, and allows anyone to pick it up and play. Fun is at the forefront, and there’s a strong emphasis on an arcade brawler type of game over the mainline game’s simulation aspects of wrestling. WWE 2K BATTLEGROUNDS has a surprising amount of depth, but not without a few botches along the way. It’s not enough to deter for what’s enjoyable game that lands a little more than it misses.
2K today announced that legendary WCW® and WWE® star Bill Goldberg will make his virtual return in WWE® 2K17, the forthcoming release in the flagship WWE video game franchise. Best known for his unprecedented 173-0 singles competition win streak in WCW from 1997 to 1998, Goldberg will appear in WWE 2K17 through two playable characters representing his WCW and WWE personas. The playable characters, along with two playable arenas – WCW Monday Nitro and Halloween Havoc – will be available as bonus content for those who pre-order the game at participating retailers for the PlayStation®4 and PlayStation®3 computer entertainment systems, as well as Xbox One and Xbox 360. WWE 2K17 is currently scheduled for worldwide release in October 2016.
2K today announced WWE 2K16’s first downloadable content offering, the New Moves Pack, is available now for the PlayStation 4 and PlayStation 3, as well as Xbox One, and Xbox 360 for a suggested price of $3.99. Featuring more than 30 new moves, including the Corner Enzuigiri(made popular by WWE Diva Nikki Bella), Avalanche Ram (made popular by WWE Diva Paige), Sidewinder Suplex (made popular by WWE Superstar Kevin Owens), Standing Crossface Chickenwing (made popular by WWE Superstar Stardust) and Dragon Sleeper (made popular by NXT Superstar Finn Bálor), the New Moves Pack will help fans further customize their favorite Superstars and Divas to dominate their rivals.
WWE 2K15 was a game that fell victim to the problems that all sports games on this generation have suffered from in their first entry: unimpressive visuals, trimmed down modes and features, and small rosters. But that game also went in a different direction, focusing more on being a simulation of the WWE, rather than an arcadey feel that the games before it had. Thankfully, WWE 2K16 fixes most of what plagued the previous game, and the result is a better focused, looking, and playing game that is more accurate to the simulation of wrestling and the WWE than ever before.