Leading videogame publisher and developer BANDAI NAMCO Games America Inc. today announced GODZILLA for Western audiences coming to both the PlayStation®4 computer entertainment system and PlayStation®3 computer entertainment system.
Developed by Japanese videogame studio NATSUME ATARI, GODZILLA places players in control of one of the most famous and destructive monsters in entertainment history. As Godzilla players will trample and lay waste to cities and environments with the goal of taking out each area’s Energy Generator while collecting as much G-Energy as possible. The G-Energy can then be used to power-up Godzilla, increasing both his physical size as well as his offensive and defensive skills. The game will also allow players to utilize a dynamic Movie-Style Camera Angle System, delivering the most epic camera angles from which to destroy both a multitude of locations as well as classic enemies such as Mothra, King Ghidorah, and Mechagodzilla.
“Godzilla has had a long history and is one of Japan’s most famous pop culture exports that have entertained millions of people for generations in the West.” said Chris Gilbert, Senior Vice President of Sales and Marketing at BANDAI NAMCO Games America Inc. “We’re excited to continue this great history by bringing the GODZILLA videogame for the PlayStation 4 and PlayStation 3 to excited fans. Let the countdown to monstrous destruction and epic battles begin!”
GODZILLA will feature multiple game modes including; Mission Mode where players will wreak mayhem through more than 20 different stages of play; a Diorama Mode that allows players to place Godzilla in different settings to capture epic photos; and a King of Monsters Mode where Godzilla must fight his way through the franchises most famous enemies to reach the top of the monster hierarchy and claim the throne as the true King of Monsters.
Currently rated “RP” for Rating Pending by the ESRB, GODZILLA will be available in the Americas for the PlayStation®4 system and PlayStation®3 system in summer 2015.