From Press Release:
Marker today announced that Samsara will be released on 07 February 2018 for Xbox One and Windows 10 through the Microsoft Store, for macOS on the App Store and for either PC or Mac via Steam. Mobile versions for iOS and Android will follow at a later date.
Samsara is a reflective puzzle game in which players guide Zee, an innocent child, safely to the exit by dropping blocks with different shapes and properties into a world of two dimensions separated by a pool that mirrors placements. Deceptively simple mechanics conceal complex interactions involving positioning, pathfinding, gravity, balance, redirection and teleportation, with Samsara’s significant twist: everything added in the upside down world of Zee’s mysterious shadow below reflects in the world above.
While playing in the park, Zee follows a squirrel through a portal to a world of echoes, inhabited by a shadow child. Surrounded by the unknown and trapped in a series of realms both confusing and dangerous, the youngsters must avoid slipping into the pool between dimensions, embarking on a voyage of discovery and awakening they share with the player, up and down staircases, through light and dark, across the upside-down and the right side-up to their eventual freedom.
‘The reaction from the public has been great and Samsara was recently Finalist in the Made with Unity Showcase at Unite Melbourne 2017,’ says Alex Humphries, Senior Producer. ‘Players seem to enjoy the way the mechanics are simple but the puzzles pretty challenging, and people appreciate the distinctive art and animation style. We’re looking forward to getting the final game into everyone’s hands in a couple of weeks!’
Samsara features 77 levels across 6 hand-detailed realms, each with hidden “Easter Eggs” to uncover, and is hand-crafted by a team of experienced developers in New Zealand.