arrow drop search cross

News

Feb 19, 2018

Moss from Polyarc comes to PlayStation VR on February 27th

From PlayStation Blog:

Game Developer & Co-Founder, Polyarc

Hey everyone,

Thank you so much for your heartfelt support of Moss and the Polyarc team during these past months of development. From visiting our booths at places like PAX and Gamescom, to sending us feedback on social media after playing Moss on the PlayStation VR Demo Disc, your interest in our hero Quill and the world we’re building has been a great source of motivation during the homestretch. We’ve been looking forward to the day we’d finally be able to get the full game in your hands and I’m happy to announce that we now concretely know when that day will be.

Next Tuesday, February 27, 2018, you’ll be able to enter the world of Moss through PlayStation VR and join Quill on her incredible journey.

Moss for PlayStation VR

To celebrate this announcement, we’ve also released the Moss launch trailer which provides a glimpse of Quill’s story, more gameplay, and some of the fantastic places you’ll travel with her. We hope this latest preview of Moss conveys what we set out to do: make a game that everyone can enjoy—early VR adopters, casual gamers, and truly, anyone looking for an exciting new experience.

Moss for PlayStation VR

As I talked about last June in my PlayStation.Blog post during E3 2017, our aim at Polyarc has been to make the most of the immersive, interactive potential of VR to build new worlds and tell new stories. It’s been a great challenge creating Moss, but working with this technology and discovering the possibilities has been a deeply rewarding experience. None of this would have been possible without the energy and effort of every person here at Polyarc. I’m so proud of what we’ve created, and proud to be a part of this team that worked so hard to bring Quill and Moss to life.

Moss for PlayStation VR

And now, in just eight days, players around the world will finally be able to experience the game we’ve had the privilege to build. We created Moss for you, so please let us know what you think. We can’t wait to hear from you.

Thank you.

Tam Armstrong

###