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Jul 24, 2023

Interactive fiction and strategy game Six Ages 2: Lights Going Out gets an August release date

From Press Release:

MONTREAL, JULY 24, 2023 – Developer A Sharp and Publisher Kitfox Games are happy to announce that Six Ages 2: Lights Going Out, the newest installment in the Six Ages series and in the lineage of King of Dragon Pass, will be releasing on August 21 on PC and Mac via Steam and GOG, as well as iOS devices, with a 10% launch discount! A demo of the game is also out now on Steam for a limited time before launch.

Taking place centuries after the original Six Ages, its sequel will again challenge players in making difficult choices, fight in turn-based combat to ensure the survival of their clan, and immerse them into the storied world of Glorantha through its lavish, detailed art. Completely stand-alone, new players can jump in without having played the first game, and returning players can bring in their save from Six Ages: Ride Like the Wind to carry over some of their choices.

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About Six Ages 2: Lights Going Out
Life after myths. Death, disaster, despair.This new installment in the Six Ages series is a stand-alone survival-storybook combining interactive fiction and turn-based strategy. The world is ending, and your small clan’s survival depends on how you manage its relationship with the remaining gods and their followers.Managing your clan is complex, but may require you to:
  • Explore the wilderness
  • Trade with (or raid!) your neighbors
  • Settle disputes mundane, spiritual, or political
  • Improve livestock pastures
  • Make offerings
  • Build altars
  • Travel to the Otherworld

Whether you’re dealing with angry ghosts or clan policy, there’s rarely one “right” or “wrong” answer, because the deep simulation will make your particular situation unique. Remember that your choices have socio-economic  impact, and your advisors often squabble amongst themselves, but some consequences might not be obvious for decades and could affect future generations of a character’s bloodline.

Your clan struggles to survive in the world of Glorantha, one of the richest, oldest game settings ever created, perhaps familiar from other games such as RuneQuest or King of Dragon Pass. This bronze age world is facing an existential crisis as it undergoes a transformation. Ten generations after the events of Ride Like the Wind, some gods have already perished and humanity itself seems to be on the brink of annihilation. Here, the laws of physics themselves are subordinate to the whims of the gods and spirits.

In Lights Going Out, you can continue a game you began in Six Ages: Ride Like the Wind, or start a new story in this Great Darkness.

Six Ages 2: Lights Going Out is immensely replayable, with over 600(!) interactive scenes with multiple, system-driven outcomes. Short episodes and automatic saving mean you can play even when you only have a minute or two. The built-in saga records your story for you, while advisors help you track your promises, though their personalities will often judge your actions.

Miracles have always required sacrifice. Now, your people need them more than ever, but the costs are higher, too. Is it worth aiding the destructive gods of Chaos to ensure your own survival?

For more information on Six Ages, visit Follow them on Twitter.